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Reimplement chunk position caching
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@@ -77,7 +77,6 @@ struct Player {
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bool buddiesSynced;
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int64_t buddyIDs[50];
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//ChunkPos chunkPos;
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std::set<Chunk*>* currentChunks;
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ChunkPos chunkPos;
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time_t lastHeartbeat;
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};
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