Grouped mobs adjustment

This commit is contained in:
Gent S
2020-11-22 19:14:22 -05:00
parent f1d04cec01
commit dab536cb6a
3 changed files with 19 additions and 12 deletions

View File

@@ -76,6 +76,9 @@ struct Mob : public BaseNPC {
roamY = spawnY = appearanceData.iY;
roamZ = spawnZ = appearanceData.iZ;
offsetX = 0;
offsetY = 0;
appearanceData.iConditionBitFlag = 0;
// NOTE: there appear to be discrepancies in the dump