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https://github.com/OpenFusionProject/OpenFusion.git
synced 2024-11-14 02:10:06 +00:00
Update to new path schema + add NPCPath struct
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@ -39,7 +39,7 @@ public:
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*/
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*/
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static void constructPathSkyway(json& pathData) {
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static void constructPathSkyway(json& pathData) {
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// Interpolate
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// Interpolate
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json pathPoints = pathData["points"];
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json pathPoints = pathData["aPoints"];
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std::queue<Vec3> points;
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std::queue<Vec3> points;
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json::iterator _point = pathPoints.begin();
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json::iterator _point = pathPoints.begin();
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auto point = _point.value();
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auto point = _point.value();
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@ -57,12 +57,12 @@ static void constructPathSkyway(json& pathData) {
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static void constructPathNPC(json& pathData, int32_t id=0) {
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static void constructPathNPC(json& pathData, int32_t id=0) {
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// Interpolate
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// Interpolate
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json pathPoints = pathData["points"];
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json pathPoints = pathData["aPoints"];
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std::queue<Vec3> points;
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std::queue<Vec3> points;
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json::iterator _point = pathPoints.begin();
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json::iterator _point = pathPoints.begin();
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auto point = _point.value();
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auto point = _point.value();
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Vec3 from = { point["iX"] , point["iY"] , point["iZ"] }; // point A coords
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Vec3 from = { point["iX"] , point["iY"] , point["iZ"] }; // point A coords
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int stopTime = point["stop"];
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int stopTime = point["iStopTicks"];
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for (_point++; _point != pathPoints.end(); _point++) { // loop through all point Bs
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for (_point++; _point != pathPoints.end(); _point++) { // loop through all point Bs
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point = _point.value();
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point = _point.value();
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for(int i = 0; i < stopTime + 1; i++) // repeat point if it's a stop
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for(int i = 0; i < stopTime + 1; i++) // repeat point if it's a stop
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@ -70,7 +70,7 @@ static void constructPathNPC(json& pathData, int32_t id=0) {
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Vec3 to = { point["iX"] , point["iY"] , point["iZ"] }; // point B coords
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Vec3 to = { point["iX"] , point["iY"] , point["iZ"] }; // point B coords
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Transport::lerp(&points, from, to, pathData["iBaseSpeed"]); // lerp from A to B
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Transport::lerp(&points, from, to, pathData["iBaseSpeed"]); // lerp from A to B
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from = to; // update point A
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from = to; // update point A
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stopTime = point["stop"];
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stopTime = point["iStopTicks"];
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}
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}
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if (id == 0)
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if (id == 0)
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@ -287,7 +287,7 @@ static void loadPaths(json& pathData, int32_t* nextId) {
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json::iterator _point = pathDataSlider.begin(); // iterator
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json::iterator _point = pathDataSlider.begin(); // iterator
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auto point = _point.value();
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auto point = _point.value();
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Vec3 from = { point["iX"] , point["iY"] , point["iZ"] }; // point A coords
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Vec3 from = { point["iX"] , point["iY"] , point["iZ"] }; // point A coords
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int stopTime = point["stop"] ? SLIDER_STOP_TICKS : 0; // arbitrary stop length
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int stopTime = point["bStop"] ? SLIDER_STOP_TICKS : 0; // arbitrary stop length
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// remaining points
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// remaining points
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for (_point++; _point != pathDataSlider.end(); _point++) { // loop through all point Bs
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for (_point++; _point != pathDataSlider.end(); _point++) { // loop through all point Bs
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point = _point.value();
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point = _point.value();
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@ -299,12 +299,12 @@ static void loadPaths(json& pathData, int32_t* nextId) {
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float curve = 1;
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float curve = 1;
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if (stopTime > 0) { // point A is a stop
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if (stopTime > 0) { // point A is a stop
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curve = 0.375f;//2.0f;
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curve = 0.375f;//2.0f;
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} else if (point["stop"]) { // point B is a stop
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} else if (point["bStop"]) { // point B is a stop
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curve = 0.375f;//0.35f;
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curve = 0.375f;//0.35f;
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}
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}
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Transport::lerp(&route, from, to, SLIDER_SPEED * curve, 1); // lerp from A to B (arbitrary speed)
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Transport::lerp(&route, from, to, SLIDER_SPEED * curve, 1); // lerp from A to B (arbitrary speed)
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from = to; // update point A
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from = to; // update point A
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stopTime = point["stop"] ? SLIDER_STOP_TICKS : 0; // set stop ticks for next point A
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stopTime = point["bStop"] ? SLIDER_STOP_TICKS : 0; // set stop ticks for next point A
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}
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}
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// Uniform distance calculation
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// Uniform distance calculation
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int passedDistance = 0;
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int passedDistance = 0;
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@ -330,13 +330,42 @@ static void loadPaths(json& pathData, int32_t* nextId) {
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lastPoint = point;
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lastPoint = point;
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}
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}
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// npc paths (pending refactor)
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// preset npc paths
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json pathDataNPC = pathData["npc"];
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json pathDataNPC = pathData["npc"];
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/*
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for (json::iterator npcPath = pathDataNPC.begin(); npcPath != pathDataNPC.end(); npcPath++) {
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for (json::iterator npcPath = pathDataNPC.begin(); npcPath != pathDataNPC.end(); npcPath++) {
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constructPathNPC(npcPath);
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json pathVal = npcPath.value();
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std::vector<int32_t> targetIDs;
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std::vector<int32_t> targetTypes;
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std::vector<Vec3> pathPoints;
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int speed = pathVal.find("iBaseSpeed") == pathVal.end() ? NPC_DEFAULT_SPEED : pathVal["iBaseSpeed"];
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int taskID = pathVal.find("iTaskID") == pathVal.end() ? -1 : pathVal["iTaskID"];
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bool relative = pathVal.find("bRelative") == pathVal.end() ? false : pathVal["bRelative"];
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// target IDs
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for (json::iterator _tID = pathVal["aNPCIDs"].begin(); _tID != pathVal["aNPCIDs"].end(); _tID++)
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targetIDs.push_back(_tID.value());
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// target types
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for (json::iterator _tType = pathVal["aNPCTypes"].begin(); _tType != pathVal["aNPCTypes"].end(); _tType++)
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targetTypes.push_back(_tType.value());
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// points
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for (json::iterator _point = pathVal["aPoints"].begin(); _point != pathVal["aPoints"].end(); _point++) {
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json point = _point.value();
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for (int stopTicks = 0; stopTicks < point["iStopTicks"] + 1; stopTicks++)
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pathPoints.push_back({point["iX"], point["iY"], point["iZ"]});
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}
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NPCPath pathTemplate;
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pathTemplate.targetIDs = targetIDs;
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pathTemplate.targetTypes = targetTypes;
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pathTemplate.points = pathPoints;
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pathTemplate.speed = speed;
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pathTemplate.isRelative = relative;
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pathTemplate.escortTaskID = taskID;
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Transport::NPCPaths.push_back(pathTemplate);
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}
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}
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*/
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std::cout << "[INFO] Loaded " << Transport::NPCPaths.size() << " NPC paths" << std::endl;
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// mob paths
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// mob paths
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pathDataNPC = pathData["mob"];
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pathDataNPC = pathData["mob"];
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@ -362,7 +391,7 @@ static void loadPaths(json& pathData, int32_t* nextId) {
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}
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}
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}
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}
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}
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}
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std::cout << "[INFO] Loaded " << Transport::NPCQueues.size() << " NPC paths" << std::endl;
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}
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}
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catch (const std::exception& err) {
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catch (const std::exception& err) {
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std::cerr << "[FATAL] Malformed paths.json file! Reason:" << err.what() << std::endl;
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std::cerr << "[FATAL] Malformed paths.json file! Reason:" << err.what() << std::endl;
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@ -928,6 +957,31 @@ static void loadMobs(json& npcData, int32_t* nextId) {
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}
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}
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}
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}
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/*
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* Find and return the first path that targets either the type or the ID.
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* If no matches are found, return nullptr
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*/
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static NPCPath* findApplicablePath(int32_t id, int32_t type) {
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NPCPath* match = nullptr;
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for (auto _path = Transport::NPCPaths.begin(); _path != Transport::NPCPaths.end(); _path++) {
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// search target IDs
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for (int32_t pID : _path->targetIDs) {
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if (id == pID) match = &(*_path);
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break;
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}
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// search target types
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for (int32_t pType : _path->targetTypes) {
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if (type == pType) match = &(*_path);
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break;
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}
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if (match != nullptr)
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break;
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}
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return match;
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}
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/*
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/*
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* Transform `base` based on the value of `patch`.
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* Transform `base` based on the value of `patch`.
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* Parameters must be of the same type and must not be null.
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* Parameters must be of the same type and must not be null.
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@ -1040,11 +1094,11 @@ void TableData::init() {
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// note: the order of these is important
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// note: the order of these is important
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std::cout << "[INFO] Loading tabledata..." << std::endl;
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std::cout << "[INFO] Loading tabledata..." << std::endl;
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loadXDT(xdt);
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loadXDT(xdt);
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loadPaths(paths, &nextId);
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loadNPCs(npcs);
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loadNPCs(npcs);
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loadMobs(mobs, &nextId);
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loadMobs(mobs, &nextId);
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loadDrops(drops);
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loadDrops(drops);
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loadEggs(eggs, &nextId);
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loadEggs(eggs, &nextId);
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loadPaths(paths, &nextId);
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loadGruntwork(gruntwork, &nextId);
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loadGruntwork(gruntwork, &nextId);
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NPCManager::nextId = nextId;
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NPCManager::nextId = nextId;
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@ -13,6 +13,7 @@ using namespace Transport;
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std::map<int32_t, TransportRoute> Transport::Routes;
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std::map<int32_t, TransportRoute> Transport::Routes;
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std::map<int32_t, TransportLocation> Transport::Locations;
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std::map<int32_t, TransportLocation> Transport::Locations;
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std::vector<NPCPath> Transport::NPCPaths;
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std::map<int32_t, std::queue<Vec3>> Transport::SkywayPaths;
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std::map<int32_t, std::queue<Vec3>> Transport::SkywayPaths;
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std::unordered_map<CNSocket*, std::queue<Vec3>> Transport::SkywayQueues;
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std::unordered_map<CNSocket*, std::queue<Vec3>> Transport::SkywayQueues;
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std::unordered_map<int32_t, std::queue<Vec3>> Transport::NPCQueues;
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std::unordered_map<int32_t, std::queue<Vec3>> Transport::NPCQueues;
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@ -8,6 +8,8 @@ const int SLIDER_SPEED = 1200;
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const int SLIDER_STOP_TICKS = 16;
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const int SLIDER_STOP_TICKS = 16;
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const int SLIDER_GAP_SIZE = 45000;
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const int SLIDER_GAP_SIZE = 45000;
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const int NPC_DEFAULT_SPEED = 300;
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struct Vec3 {
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struct Vec3 {
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int x, y, z;
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int x, y, z;
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};
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};
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@ -24,9 +26,19 @@ struct TransportLocation {
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int npcID, x, y, z;
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int npcID, x, y, z;
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};
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};
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struct NPCPath {
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std::vector<Vec3> points;
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std::vector<int32_t> targetIDs;
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std::vector<int32_t> targetTypes;
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int speed;
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int escortTaskID;
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bool isRelative;
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};
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namespace Transport {
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namespace Transport {
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extern std::map<int32_t, TransportRoute> Routes;
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extern std::map<int32_t, TransportRoute> Routes;
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extern std::map<int32_t, TransportLocation> Locations;
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extern std::map<int32_t, TransportLocation> Locations;
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extern std::vector<NPCPath> NPCPaths; // predefined NPC paths
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extern std::map<int32_t, std::queue<Vec3>> SkywayPaths; // predefined skyway paths with points
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extern std::map<int32_t, std::queue<Vec3>> SkywayPaths; // predefined skyway paths with points
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extern std::unordered_map<CNSocket*, std::queue<Vec3>> SkywayQueues; // player sockets with queued broomstick points
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extern std::unordered_map<CNSocket*, std::queue<Vec3>> SkywayQueues; // player sockets with queued broomstick points
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extern std::unordered_map<int32_t, std::queue<Vec3>> NPCQueues; // NPC ids with queued pathing points
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extern std::unordered_map<int32_t, std::queue<Vec3>> NPCQueues; // NPC ids with queued pathing points
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2
tdata
2
tdata
@ -1 +1 @@
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Subproject commit 4d962e1eb5eee9c21db406d1ee0a562670ef1239
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Subproject commit 06fb2e533e47bad4a1f8d5380603d4e8ff853da6
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