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Original Racing Scores Functionality (#257)
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@@ -66,7 +66,7 @@ static void racingCancel(CNSocket* sock, CNPacketData* data) {
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INITSTRUCT(sP_FE2CL_REP_EP_RACE_CANCEL_SUCC, resp);
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sock->sendPacket(resp, P_FE2CL_REP_EP_RACE_CANCEL_SUCC);
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/*
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/*
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* This request packet is used for both cancelling the race via the
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* NPC at the start, *and* failing the race by running out of time.
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* If the latter is to happen, the client disables movement until it
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@@ -99,31 +99,37 @@ static void racingEnd(CNSocket* sock, CNPacketData* data) {
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if (EPData.find(mapNum) == EPData.end() || EPData[mapNum].EPID == 0)
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return; // IZ not found
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uint64_t now = getTime() / 1000;
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EPInfo& epInfo = EPData[mapNum];
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EPRace& epRace = EPRaces[sock];
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int timeDiff = now - EPRaces[sock].startTime;
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int score = 500 * EPRaces[sock].collectedRings.size() - 10 * timeDiff;
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if (score < 0) score = 0; // lol
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int fm = score * plr->level * (1.0f / 36) * 0.3f;
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uint64_t now = getTime() / 1000;
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int timeDiff = now - epRace.startTime;
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int podsCollected = epRace.collectedRings.size();
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int score = std::min(epInfo.maxScore, (int)std::exp(
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(epInfo.podFactor * podsCollected) / epInfo.maxPods
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- (epInfo.timeFactor * timeDiff) / epInfo.maxTime
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+ epInfo.scaleFactor));
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int fm = (1.0 + std::exp(epInfo.scaleFactor - 1.0) * epInfo.podFactor * podsCollected) / epInfo.maxPods;
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// we submit the ranking first...
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Database::RaceRanking postRanking = {};
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postRanking.EPID = EPData[mapNum].EPID;
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postRanking.EPID = epInfo.EPID;
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postRanking.PlayerID = plr->iID;
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postRanking.RingCount = EPRaces[sock].collectedRings.size();
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postRanking.RingCount = podsCollected;
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postRanking.Score = score;
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postRanking.Time = timeDiff;
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postRanking.Timestamp = getTimestamp();
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Database::postRaceRanking(postRanking);
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// ...then we get the top ranking, which may or may not be what we just submitted
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Database::RaceRanking topRankingPlayer = Database::getTopRaceRanking(EPData[mapNum].EPID, plr->iID);
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Database::RaceRanking topRankingPlayer = Database::getTopRaceRanking(epInfo.EPID, plr->iID);
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INITSTRUCT(sP_FE2CL_REP_EP_RACE_END_SUCC, resp);
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// get rank scores and rewards
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std::vector<int>* rankScores = &EPRewards[EPData[mapNum].EPID].first;
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std::vector<int>* rankRewards = &EPRewards[EPData[mapNum].EPID].second;
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std::vector<int>* rankScores = &EPRewards[epInfo.EPID].first;
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std::vector<int>* rankRewards = &EPRewards[epInfo.EPID].second;
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// top ranking
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int topRank = 0;
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