Implement /ban command

This commit is contained in:
2021-03-06 22:29:52 +01:00
parent 5e569d4324
commit c5e08b81da
3 changed files with 192 additions and 8 deletions

View File

@@ -845,6 +845,86 @@ void unregisterallCommand(std::string full, std::vector<std::string>& args, CNSo
sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_REGIST_TRANSPORTATION_LOCATION_SUCC, sizeof(sP_FE2CL_REP_PC_REGIST_TRANSPORTATION_LOCATION_SUCC));
}
void banCommand(std::string full, std::vector<std::string>& args, CNSocket *sock) {
Player* plr = PlayerManager::getPlayer(sock);
if (args.size() < 2) {
ChatManager::sendServerMessage(sock, "Usage: /ban PlayerID [reason...]");
return;
}
char *rest;
int playerId = std::strtol(args[1].c_str(), &rest, 10);
if (*rest) {
ChatManager::sendServerMessage(sock, "Invalid PlayerID: " + args[1]);
return;
}
std::string reason;
if (args.size() == 2) {
reason = "no reason given";
} else {
reason = args[2];
for (int i = 3; i < args.size(); i++)
reason += " " + args[i];
}
// ban the account that player belongs to
if (!Database::banPlayer(playerId, reason)) {
// propagating a more descriptive error message from banPlayer() would be too much work
ChatManager::sendServerMessage(sock, "Failed to ban target player. Check server logs.");
return;
}
ChatManager::sendServerMessage(sock, "Banned target player.");
std::cout << "[INFO] " << PlayerManager::getPlayerName(plr) << " banned player " << playerId << std::endl;
// if the player is online, kick them
CNSocket *otherSock = PlayerManager::getSockFromID(playerId);
if (otherSock == nullptr) {
ChatManager::sendServerMessage(sock, "Player wasn't online. Didn't need to kick.");
return;
}
Player *otherPlr = PlayerManager::getPlayer(otherSock);
INITSTRUCT(sP_FE2CL_REP_PC_EXIT_SUCC, pkt);
pkt.iID = otherPlr->iID;
pkt.iExitCode = 3; // "a GM has terminated your connection"
// send to target player
otherSock->sendPacket((void*)&pkt, P_FE2CL_REP_PC_EXIT_SUCC, sizeof(sP_FE2CL_REP_PC_EXIT_SUCC));
// ensure that the connection has terminated
otherSock->kill();
ChatManager::sendServerMessage(sock, PlayerManager::getPlayerName(otherPlr) + " was online. Kicked.");
}
void unbanCommand(std::string full, std::vector<std::string>& args, CNSocket *sock) {
Player* plr = PlayerManager::getPlayer(sock);
if (args.size() < 2) {
ChatManager::sendServerMessage(sock, "Usage: /unban PlayerID");
return;
}
char *rest;
int playerId = std::strtol(args[1].c_str(), &rest, 10);
if (*rest) {
ChatManager::sendServerMessage(sock, "Invalid PlayerID: " + args[1]);
return;
}
if (Database::unbanPlayer(playerId)) {
ChatManager::sendServerMessage(sock, "Unbanned player.");
std::cout << "[INFO] " << PlayerManager::getPlayerName(plr) << " unbanned player " << playerId << std::endl;
} else {
ChatManager::sendServerMessage(sock, "Failed to unban player. Check server logs.");
}
}
void ChatManager::init() {
REGISTER_SHARD_PACKET(P_CL2FE_REQ_SEND_FREECHAT_MESSAGE, chatHandler);
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_AVATAR_EMOTES_CHAT, emoteHandler);
@@ -873,6 +953,8 @@ void ChatManager::init() {
registerCommand("players", 30, playersCommand, "print all players on the server");
registerCommand("summonGroup", 30, summonGroupCommand, "summon group NPCs");
registerCommand("summonGroupW", 30, summonGroupCommand, "permanently summon group NPCs");
registerCommand("ban", 30, banCommand, "ban the account the given PlayerID belongs to");
registerCommand("unban", 30, unbanCommand, "unban the account the given PlayerID belongs to");
registerCommand("whois", 50, whoisCommand, "describe nearest NPC");
registerCommand("lair", 50, lairUnlockCommand, "get the required mission for the nearest fusion lair");
registerCommand("hide", 100, hideCommand, "hide yourself from the global player map");