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Rename CNSharedData namespace to CNShared to match the filename
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@@ -468,7 +468,7 @@ void CNLoginServer::characterSelect(CNSocket* sock, CNPacketData* data) {
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resp.g_FE_ServerIP[strlen(shard_ip)] = '\0';
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resp.g_FE_ServerPort = settings::SHARDPORT;
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// pass player to CNSharedData
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// pass player to CNShared
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Player passPlayer = {};
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Database::getPlayer(&passPlayer, selection->iPC_UID);
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// this should never happen but for extra safety
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@@ -477,7 +477,7 @@ void CNLoginServer::characterSelect(CNSocket* sock, CNPacketData* data) {
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passPlayer.FEKey = sock->getFEKey();
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resp.iEnterSerialKey = passPlayer.iID;
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CNSharedData::setPlayer(resp.iEnterSerialKey, passPlayer);
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CNShared::setPlayer(resp.iEnterSerialKey, passPlayer);
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sock->sendPacket(resp, P_LS2CL_REP_SHARD_SELECT_SUCC);
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@@ -105,8 +105,8 @@ void CNShardServer::_killConnection(CNSocket* cns) {
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PlayerManager::removePlayer(cns); // removes the player from the list and saves it to DB
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// remove from CNSharedData
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CNSharedData::erasePlayer(key);
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// remove from CNShared
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CNShared::erasePlayer(key);
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}
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void CNShardServer::killConnection(CNSocket *cns) {
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