[refactor] Split Database.cpp into db subdirectory

* Database.hpp is still the only external include file (moved to db/)
* The header is still uppercase to match its namespace
* db/internal.hpp is the shared header for the DB source files
* Added -Isrc/ compile flag for src-relative include paths
* Hoisted CHDR above CSRC in Makefile (it was bothering me)
* make clean now removes all objects in the subdirectories as well
This commit is contained in:
2021-03-16 02:06:54 +01:00
parent dd41d5b610
commit c5776b9322
17 changed files with 2023 additions and 2007 deletions

240
src/db/init.cpp Normal file
View File

@@ -0,0 +1,240 @@
#include "db/internal.hpp"
#include "settings.hpp"
#include <string>
#include <iostream>
#include <fstream>
#include <sstream>
std::mutex dbCrit;
sqlite3 *db;
static void createMetaTable() {
std::lock_guard<std::mutex> lock(dbCrit); // XXX
sqlite3_exec(db, "BEGIN TRANSACTION;", NULL, NULL, NULL);
const char* sql = R"(
CREATE TABLE Meta(
Key TEXT NOT NULL UNIQUE,
Value INTEGER NOT NULL
);
)";
sqlite3_stmt* stmt;
sqlite3_prepare_v2(db, sql, -1, &stmt, NULL);
if (sqlite3_step(stmt) != SQLITE_DONE) {
std::cout << "[FATAL] Failed to create meta table: " << sqlite3_errmsg(db) << std::endl;
sqlite3_finalize(stmt);
sqlite3_exec(db, "ROLLBACK TRANSACTION;", NULL, NULL, NULL);
exit(1);
}
sqlite3_finalize(stmt);
sql = R"(
INSERT INTO Meta (Key, Value)
VALUES (?, ?);
)";
sqlite3_prepare_v2(db, sql, -1, &stmt, NULL);
sqlite3_bind_text(stmt, 1, "ProtocolVersion", -1, NULL);
sqlite3_bind_int(stmt, 2, PROTOCOL_VERSION);
if (sqlite3_step(stmt) != SQLITE_DONE) {
std::cout << "[FATAL] Failed to create meta table: " << sqlite3_errmsg(db) << std::endl;
sqlite3_finalize(stmt);
sqlite3_exec(db, "ROLLBACK TRANSACTION;", NULL, NULL, NULL);
exit(1);
}
sqlite3_reset(stmt);
sqlite3_bind_text(stmt, 1, "DatabaseVersion", -1, NULL);
sqlite3_bind_int(stmt, 2, DATABASE_VERSION);
int rc = sqlite3_step(stmt);
sqlite3_finalize(stmt);
if (rc != SQLITE_DONE) {
std::cout << "[FATAL] Failed to create meta table: " << sqlite3_errmsg(db) << std::endl;
sqlite3_exec(db, "ROLLBACK TRANSACTION;", NULL, NULL, NULL);
exit(1);
}
sqlite3_exec(db, "COMMIT;", NULL, NULL, NULL);
std::cout << "[INFO] Created new meta table" << std::endl;
}
static void checkMetaTable() {
// first check if meta table exists
const char* sql = R"(
SELECT COUNT(*) FROM sqlite_master WHERE type='table' AND name='Meta';
)";
sqlite3_stmt* stmt;
sqlite3_prepare_v2(db, sql, -1, &stmt, NULL);
if (sqlite3_step(stmt) != SQLITE_ROW) {
std::cout << "[FATAL] Failed to check meta table" << sqlite3_errmsg(db) << std::endl;
sqlite3_finalize(stmt);
exit(1);
}
int count = sqlite3_column_int(stmt, 0);
if (count == 0) {
sqlite3_finalize(stmt);
// check if there's other non-internal tables first
sql = R"(
SELECT COUNT(*) FROM sqlite_master WHERE type = 'table' AND name NOT LIKE 'sqlite_%';
)";
sqlite3_prepare_v2(db, sql, -1, &stmt, NULL);
if (sqlite3_step(stmt) != SQLITE_ROW || sqlite3_column_int(stmt, 0) != 0) {
sqlite3_finalize(stmt);
std::cout << "[FATAL] Existing DB is outdated" << std::endl;
exit(1);
}
// create meta table
sqlite3_finalize(stmt);
return createMetaTable();
}
sqlite3_finalize(stmt);
// check protocol version
sql = R"(
SELECT Value FROM Meta WHERE Key = 'ProtocolVersion';
)";
sqlite3_prepare_v2(db, sql, -1, &stmt, NULL);
if (sqlite3_step(stmt) != SQLITE_ROW) {
std::cout << "[FATAL] Failed to check DB Protocol Version: " << sqlite3_errmsg(db) << std::endl;
sqlite3_finalize(stmt);
exit(1);
}
if (sqlite3_column_int(stmt, 0) != PROTOCOL_VERSION) {
sqlite3_finalize(stmt);
std::cout << "[FATAL] DB Protocol Version doesn't match Server Build" << std::endl;
exit(1);
}
sqlite3_finalize(stmt);
sql = R"(
SELECT Value FROM Meta WHERE Key = 'DatabaseVersion';
)";
sqlite3_prepare_v2(db, sql, -1, &stmt, NULL);
if (sqlite3_step(stmt) != SQLITE_ROW) {
std::cout << "[FATAL] Failed to check DB Version: " << sqlite3_errmsg(db) << std::endl;
sqlite3_finalize(stmt);
exit(1);
}
int dbVersion = sqlite3_column_int(stmt, 0);
sqlite3_finalize(stmt);
if (dbVersion > DATABASE_VERSION) {
std::cout << "[FATAL] Server Build is incompatible with DB Version" << std::endl;
exit(1);
} else if (dbVersion < DATABASE_VERSION) {
// we're gonna migrate; back up the DB
std::cout << "[INFO] Backing up database" << std::endl;
// copy db file over using binary streams
std::ifstream src(settings::DBPATH, std::ios::binary);
std::ofstream dst(settings::DBPATH + ".old." + std::to_string(dbVersion), std::ios::binary);
dst << src.rdbuf();
src.close();
dst.close();
}
while (dbVersion != DATABASE_VERSION) {
// db migrations
std::cout << "[INFO] Migrating Database to Version " << dbVersion + 1 << std::endl;
std::string path = "sql/migration" + std::to_string(dbVersion) + ".sql";
std::ifstream file(path);
if (!file.is_open()) {
std::cout << "[FATAL] Failed to migrate database: Couldn't open migration file" << std::endl;
exit(1);
}
std::ostringstream stream;
stream << file.rdbuf();
std::string sql = stream.str();
int rc = sqlite3_exec(db, sql.c_str(), NULL, NULL, NULL);
if (rc != SQLITE_OK) {
std::cout << "[FATAL] Failed to migrate database: " << sqlite3_errmsg(db) << std::endl;
exit(1);
}
dbVersion++;
std::cout << "[INFO] Successful Database Migration to Version " << dbVersion << std::endl;
}
}
static void createTables() {
std::ifstream file("sql/tables.sql");
if (!file.is_open()) {
std::cout << "[FATAL] Failed to open database scheme" << std::endl;
exit(1);
}
std::ostringstream stream;
stream << file.rdbuf();
std::string read = stream.str();
const char* sql = read.c_str();
char* errMsg = 0;
int rc = sqlite3_exec(db, sql, NULL, NULL, &errMsg);
if (rc != SQLITE_OK) {
std::cout << "[FATAL] Database failed to create tables: " << errMsg << std::endl;
exit(1);
}
}
static int getTableSize(std::string tableName) {
std::lock_guard<std::mutex> lock(dbCrit); // XXX
const char* sql = "SELECT COUNT(*) FROM ?";
sqlite3_stmt* stmt;
sqlite3_prepare_v2(db, sql, -1, &stmt, NULL);
sqlite3_bind_text(stmt, 1, tableName.c_str(), -1, NULL);
sqlite3_step(stmt);
int result = sqlite3_column_int(stmt, 0);
sqlite3_finalize(stmt);
return result;
}
void Database::open() {
// XXX: move locks here
int rc = sqlite3_open(settings::DBPATH.c_str(), &db);
if (rc != SQLITE_OK) {
std::cout << "[FATAL] Cannot open database: " << sqlite3_errmsg(db) << std::endl;
exit(1);
}
// foreign keys in sqlite are off by default; enable them
sqlite3_exec(db, "PRAGMA foreign_keys=ON;", NULL, NULL, NULL);
// just in case a DB operation collides with an external manual modification
sqlite3_busy_timeout(db, 2000);
checkMetaTable();
createTables();
std::cout << "[INFO] Database in operation ";
int accounts = getTableSize("Accounts");
int players = getTableSize("Players");
std::string message = "";
if (accounts > 0) {
message += ": Found " + std::to_string(accounts) + " Account";
if (accounts > 1)
message += "s";
}
if (players > 0) {
message += " and " + std::to_string(players) + " Player Character";
if (players > 1)
message += "s";
}
std::cout << message << std::endl;
}
void Database::close() {
sqlite3_close(db);
}