updateFusionMatter now sets fusion matter

This commit is contained in:
2020-09-23 16:04:58 -05:00
parent 4caca07856
commit c33f218e56
3 changed files with 7 additions and 7 deletions

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@@ -51,7 +51,7 @@ namespace MissionManager {
//checks if player doesn't have n/n quest items
bool isQuestItemFull(CNSocket* sock, int itemId, int itemCount);
int giveMissionReward(CNSocket *sock, int task);
void updateFusionMatter(CNSocket* sock);
void updateFusionMatter(CNSocket* sock, int fusion);
void mobKilled(CNSocket *sock, int mobid);