This commit is contained in:
Kamil
2020-11-29 00:19:07 +01:00
committed by Gent S
parent 143bb00ac0
commit c2f640fd97
4 changed files with 1 additions and 13560 deletions

View File

@@ -29,49 +29,6 @@ namespace Database {
int16_t iSkillID;
int16_t iStamina;
};
struct DbPlayer {
int PlayerID;
int AccountID;
short int slot;
std::string FirstName;
std::string LastName;
uint64_t Created;
uint64_t LastLogin;
short int Level;
int Nano1;
int Nano2;
int Nano3;
short int AppearanceFlag;
short int Body;
short int Class;
short int EyeColor;
short int FaceStyle;
short int Gender;
int HP;
short int HairColor;
short int HairStyle;
short int Height;
short int NameCheck;
short int PayZoneFlag;
short int SkinColor;
bool TutorialFlag;
int AccountLevel;
int FusionMatter;
int Taros;
int x_coordinates;
int y_coordinates;
int z_coordinates;
int angle;
short int PCState;
int BatteryW;
int BatteryN;
int16_t Mentor;
std::vector<char> QuestFlag;
int32_t CurrentMissionID;
int32_t WarpLocationFlag;
int64_t SkywayLocationFlag1;
int64_t SkywayLocationFlag2;
};
struct DbQuest {
int PlayerId;
int32_t TaskId;
@@ -140,12 +97,7 @@ namespace Database {
void evaluateCustomName(int characterID, CustomName decision);
void changeName(sP_CL2LS_REQ_CHANGE_CHAR_NAME* save);
// parsing DbPlayer
DbPlayer playerToDb(Player *player);
Player DbToPlayer(DbPlayer player);
// getting players
DbPlayer getDbPlayerById(int id);
Player getPlayer(int id);
void updatePlayer(Player *player);
@@ -161,10 +113,6 @@ namespace Database {
void getBuddies(Player* player);
int getNumBuddies(Player* player);
// parsing blobs
void appendBlob(std::vector<char>*blob, int64_t input);
int64_t blobToInt64(std::vector<char>::iterator it);
// buddies
void addBuddyship(int playerA, int playerB);
void removeBuddyship(int playerA, int playerB);