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Fix case where resplen wasn't being initialized
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@@ -364,9 +364,6 @@ void GroupManager::groupUnbuff(Player* plr) {
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Player* otherPlr = PlayerManager::getPlayerFromID(plr->groupIDs[i]);
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CNSocket* sock = PlayerManager::getSockFromID(plr->groupIDs[n]);
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if (otherPlr == nullptr || sock == nullptr)
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continue;
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NanoManager::applyBuff(sock, otherPlr->Nanos[otherPlr->activeNano].iSkillID, 2, 1, 0);
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}
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}
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