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Instance Stuff
custom instance commands warping takes you into instances npcs show up only in the instance they are supposed to be inside.
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@@ -32,7 +32,7 @@ namespace PlayerManager {
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void updatePlayerPosition(CNSocket* sock, int X, int Y, int Z);
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void updatePlayerPosition(CNSocket* sock, int X, int Y, int Z, int angle);
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void updatePlayerChunk(CNSocket* sock, int X, int Y);
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void updatePlayerChunk(CNSocket* sock, int X, int Y, int instanceID);
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void sendPlayerTo(CNSocket* sock, int X, int Y, int Z, int I);
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void sendPlayerTo(CNSocket* sock, int X, int Y, int Z);
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