Added a config option to disable mob movement and combat.

This will come in handy when gruntwork starts.
Also fixed a bug where the ACCLEVEL setting was read as a boolean.
This commit is contained in:
2020-09-22 20:53:44 +02:00
parent ac1fd1e5be
commit ba5998d53a
4 changed files with 11 additions and 1 deletions

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@@ -9,6 +9,7 @@ namespace settings {
extern std::string SHARDSERVERIP;
extern time_t TIMEOUT;
extern int CHUNKSIZE;
extern bool SIMULATEMOBS;
extern int SPAWN_X;
extern int SPAWN_Y;
extern int SPAWN_Z;