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Added a config option to disable mob movement and combat.
This will come in handy when gruntwork starts. Also fixed a bug where the ACCLEVEL setting was read as a boolean.
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@@ -24,6 +24,9 @@ chunksize=40000
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# time, in milliseconds, to wait before kicking a non-responsive client
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# default is 1 minute
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timeout=60000
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# should mobs move around and fight back?
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# can be disabled for easier mob placement
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simulatemobs=true
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# little message players see when they enter the game
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motd=Welcome to OpenFusion!
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# NPC json data
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