Added a config option to disable mob movement and combat.

This will come in handy when gruntwork starts.
Also fixed a bug where the ACCLEVEL setting was read as a boolean.
This commit is contained in:
2020-09-22 20:53:44 +02:00
parent ac1fd1e5be
commit ba5998d53a
4 changed files with 11 additions and 1 deletions

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@@ -24,6 +24,9 @@ chunksize=40000
# time, in milliseconds, to wait before kicking a non-responsive client
# default is 1 minute
timeout=60000
# should mobs move around and fight back?
# can be disabled for easier mob placement
simulatemobs=true
# little message players see when they enter the game
motd=Welcome to OpenFusion!
# NPC json data