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Add NPC barking, seeing saved characters
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@@ -20,7 +20,9 @@ namespace NPCManager {
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extern std::vector<WarpLocation> RespawnPoints;
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void init();
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void updatePlayerNPCS(CNSocket* sock, PlayerView& plr);
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void npcWarpHandler(CNSocket* sock, CNPacketData* data);
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void npcBarkHandler(CNSocket* sock, CNPacketData* data);
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void npcSummonHandler(CNSocket* sock, CNPacketData* data);
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void npcWarpHandler(CNSocket* sock, CNPacketData* data);
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void updatePlayerNPCS(CNSocket* sock, PlayerView& plr);
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}
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