Possible fix for chunking desyncs + CHUNKPOS macro

This commit is contained in:
Gent S
2020-11-14 18:36:04 -05:00
parent cc74b01f72
commit b22ba781c8
7 changed files with 42 additions and 35 deletions

View File

@@ -13,7 +13,7 @@
struct WarpLocation;
struct PlayerView {
std::tuple<int, int, uint64_t> chunkPos;
CHUNKPOS chunkPos;
std::vector<Chunk*> currentChunks;
Player *plr;
time_t lastHeartbeat;