only allow barkers of simple npcs

Co-authored-by: Gent Semaj <gsemaj@proton.me>
This commit is contained in:
FinnHornhoover 2023-12-12 14:11:21 +03:00 committed by GitHub
parent 6d94eec964
commit b0afbb01f5
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@ -110,7 +110,7 @@ static void npcBarkHandler(CNSocket* sock, CNPacketData* data) {
for (Chunk* chunk : plr->viewableChunks) {
for (auto ent = chunk->entities.begin(); ent != chunk->entities.end(); ent++) {
if (ent->kind == EntityKind::PLAYER)
if (ent->kind != EntityKind::SIMPLE_NPC)
continue;
BaseNPC* npc = (BaseNPC*)ent->getEntity();