Move from isGM to Account Levels (#106)

Co-authored-by: dongresource <dongresource@protonmail.com>
This commit is contained in:
CakeLancelot
2020-09-21 21:26:12 -05:00
committed by GitHub
parent 5d8bb7f8a5
commit adf017b07c
10 changed files with 25 additions and 20 deletions

View File

@@ -52,7 +52,7 @@ auto db = make_storage("database.db",
make_column("Height", &Database::DbPlayer::Height),
make_column("NameCheck", &Database::DbPlayer::NameCheck),
make_column("SkinColor", &Database::DbPlayer::SkinColor),
make_column("isGM", &Database::DbPlayer::isGM),
make_column("AccountLevel", &Database::DbPlayer::AccountLevel),
make_column("FusionMatter", &Database::DbPlayer::FusionMatter),
make_column("Taros", &Database::DbPlayer::Taros),
make_column("Quests", &Database::DbPlayer::QuestFlag),
@@ -202,7 +202,7 @@ int Database::createCharacter(sP_CL2LS_REQ_SAVE_CHAR_NAME* save, int AccountID)
create.HairStyle = 1;
create.Height = 0;
create.SkinColor = 1;
create.isGM = settings::GM;
create.AccountLevel = settings::ACCLEVEL;
create.x_coordinates = settings::SPAWN_X;
create.y_coordinates = settings::SPAWN_Y;
create.z_coordinates = settings::SPAWN_Z;
@@ -347,7 +347,7 @@ Database::DbPlayer Database::playerToDb(Player *player)
result.HairStyle = player->PCStyle.iHairStyle;
result.Height = player->PCStyle.iHeight;
result.HP = player->HP;
result.isGM = player->IsGM;
result.AccountLevel = player->accountLevel;
result.LastName = U16toU8(player->PCStyle.szLastName);
result.Level = player->level;
result.NameCheck = player->PCStyle.iNameCheck;
@@ -402,7 +402,7 @@ Player Database::DbToPlayer(DbPlayer player) {
result.PCStyle.iHairStyle = player.HairStyle;
result.PCStyle.iHeight = player.Height;
result.HP = player.HP;
result.IsGM = player.isGM;
result.accountLevel = player.AccountLevel;
U8toU16(player.LastName, result.PCStyle.szLastName);
result.level = player.Level;
result.PCStyle.iNameCheck = player.NameCheck;