Don't aggro to players using MSS

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CakeLancelot 2021-09-05 13:23:05 -05:00 committed by GitHub
parent 558d056bcf
commit aaaf03128a
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@ -127,7 +127,7 @@ bool MobAI::aggroCheck(Mob *mob, time_t currTime) {
CNSocket *s = ref.sock;
Player *plr = PlayerManager::getPlayer(s);
if (plr->HP <= 0)
if (plr->HP <= 0 || plr->onMonkey)
continue;
int mobRange = mob->sightRange;