[refactor] Move files to core/ and servers/ subdirectories

CNProtocol, CNShared, CNStructs and Defines are now in core/.
CNLoginServer, CNShardServer and Monitor are now in servers/.

core/Core.hpp wraps all the core headers except for CNShared.hpp.

Defines.cpp has been renamed to Packets.cpp, and so has its
corresponding namespace, but not the header file. This is in preparation
for upcoming changes.
This commit is contained in:
2021-03-17 20:07:40 +01:00
parent e9bc2fe561
commit a55a34e09a
47 changed files with 89 additions and 96 deletions

166
src/servers/Monitor.cpp Normal file
View File

@@ -0,0 +1,166 @@
#include "servers/CNShardServer.hpp"
#include "PlayerManager.hpp"
#include "Chat.hpp"
#include "servers/Monitor.hpp"
#include "settings.hpp"
#include <cstdio>
static SOCKET listener;
static std::mutex sockLock; // guards socket list
static std::list<SOCKET> sockets;
static sockaddr_in address;
static bool transmit(std::list<SOCKET>::iterator& it, char *buff, int len) {
int n = 0;
int sock = *it;
while (n < len) {
n += send(sock, buff+n, len-n, 0);
if (SOCKETERROR(n)) {
printSocketError("send");
#ifdef _WIN32
shutdown(sock, SD_BOTH);
closesocket(sock);
#else
shutdown(sock, SHUT_RDWR);
close(sock);
#endif
std::cout << "[INFO] Disconnected a monitor" << std::endl;
it = sockets.erase(it);
return false;
}
}
return true;
}
static void tick(CNServer *serv, time_t delta) {
std::lock_guard<std::mutex> lock(sockLock);
char buff[256];
int n;
auto it = sockets.begin();
outer:
while (it != sockets.end()) {
if (!transmit(it, (char*)"begin\n", 6))
continue;
// player
for (auto& pair : PlayerManager::players) {
if (pair.second->hidden)
continue;
n = std::snprintf(buff, sizeof(buff), "player %d %d %s\n",
pair.second->x, pair.second->y,
PlayerManager::getPlayerName(pair.second, false).c_str());
if (!transmit(it, buff, n))
goto outer;
}
// chat
for (auto& str : Chat::dump) {
n = std::snprintf(buff, sizeof(buff), "chat %s\n", str.c_str());
if (!transmit(it, buff, n))
goto outer;
}
if (!transmit(it, (char*)"end\n", 4))
continue;
it++;
}
Chat::dump.clear();
}
bool Monitor::acceptConnection(SOCKET fd, uint16_t revents) {
socklen_t len = sizeof(address);
if (!settings::MONITORENABLED)
return false;
if (fd != listener)
return false;
if (revents & ~POLLIN) {
std::cout << "[FATAL] Error on monitor listener?" << std::endl;
terminate(0);
}
int sock = accept(listener, (struct sockaddr*)&address, &len);
if (SOCKETERROR(sock)) {
printSocketError("accept");
return true;
}
setSockNonblocking(listener, sock);
std::cout << "[INFO] New monitor connection from " << inet_ntoa(address.sin_addr) << std::endl;
{
std::lock_guard<std::mutex> lock(sockLock);
sockets.push_back(sock);
}
return true;
}
SOCKET Monitor::init() {
listener = socket(AF_INET, SOCK_STREAM, 0);
if (SOCKETERROR(listener)) {
std::cout << "Failed to create monitor socket" << std::endl;
printSocketError("socket");
exit(1);
}
#ifdef _WIN32
const char opt = 1;
#else
int opt = 1;
#endif
if (SOCKETERROR(setsockopt(listener, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)))) {
std::cout << "Failed to set SO_REUSEADDR on monitor socket" << std::endl;
printSocketError("setsockopt");
exit(1);
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons(settings::MONITORPORT);
if (SOCKETERROR(bind(listener, (struct sockaddr*)&address, sizeof(address)))) {
std::cout << "Failed to bind to monitor port" << std::endl;
printSocketError("bind");
exit(1);
}
if (SOCKETERROR(listen(listener, SOMAXCONN))) {
std::cout << "Failed to listen on monitor port" << std::endl;
printSocketError("listen");
exit(1);
}
#ifdef _WIN32
unsigned long mode = 1;
if (ioctlsocket(listener, FIONBIO, &mode) != 0) {
#else
if (fcntl(listener, F_SETFL, (fcntl(listener, F_GETFL, 0) | O_NONBLOCK)) != 0) {
#endif
std::cerr << "[FATAL] OpenFusion: fcntl failed" << std::endl;
printSocketError("fcntl");
exit(EXIT_FAILURE);
}
std::cout << "Monitor listening on *:" << settings::MONITORPORT << std::endl;
REGISTER_SHARD_TIMER(tick, settings::MONITORINTERVAL);
return listener;
}