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Fix spawned vehicles expiring instantly
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@ -211,6 +211,11 @@ void ItemManager::itemGMGiveHandler(CNSocket* sock, CNPacketData* data) {
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resp.eIL = itemreq->eIL;
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resp.eIL = itemreq->eIL;
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resp.iSlotNum = itemreq->iSlotNum;
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resp.iSlotNum = itemreq->iSlotNum;
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if (itemreq->Item.iType == 10) {
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// item is vehicle, set expiration date
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// set time limit: current time + 7days
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itemreq->Item.iTimeLimit = getTimestamp() + 604800;
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}
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resp.Item = itemreq->Item;
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resp.Item = itemreq->Item;
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plr.plr->Inven[itemreq->iSlotNum] = itemreq->Item;
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plr.plr->Inven[itemreq->iSlotNum] = itemreq->Item;
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