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Auth cookie support
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parent
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commit
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19
sql/migration4.sql
Normal file
19
sql/migration4.sql
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@ -0,0 +1,19 @@
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/*
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It is recommended in the SQLite manual to turn off
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foreign keys when making schema changes that involve them
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*/
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PRAGMA foreign_keys=OFF;
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BEGIN TRANSACTION;
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-- New table to store auth cookies
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CREATE TABLE Auth (
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AccountID INTEGER NOT NULL,
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Cookie TEXT NOT NULL,
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Valid INTEGER NOT NULL,
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FOREIGN KEY(AccountID) REFERENCES Accounts(AccountID) ON DELETE CASCADE,
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UNIQUE (AccountID)
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);
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-- Update DB Version
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UPDATE Meta SET Value = 5 WHERE Key = 'DatabaseVersion';
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UPDATE Meta SET Value = strftime('%s', 'now') WHERE Key = 'LastMigration';
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COMMIT;
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PRAGMA foreign_keys=ON;
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@ -143,7 +143,7 @@ CREATE TABLE IF NOT EXISTS EmailItems (
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UNIQUE (PlayerID, MsgIndex, Slot)
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);
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CREATE TABLE IF NOT EXISTS RaceResults(
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CREATE TABLE IF NOT EXISTS RaceResults (
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EPID INTEGER NOT NULL,
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PlayerID INTEGER NOT NULL,
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Score INTEGER NOT NULL,
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@ -153,9 +153,17 @@ CREATE TABLE IF NOT EXISTS RaceResults(
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FOREIGN KEY(PlayerID) REFERENCES Players(PlayerID) ON DELETE CASCADE
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);
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CREATE TABLE IF NOT EXISTS RedeemedCodes(
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CREATE TABLE IF NOT EXISTS RedeemedCodes (
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PlayerID INTEGER NOT NULL,
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Code TEXT NOT NULL,
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FOREIGN KEY(PlayerID) REFERENCES Players(PlayerID) ON DELETE CASCADE,
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UNIQUE (PlayerID, Code)
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)
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);
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CREATE TABLE IF NOT EXISTS Auth (
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AccountID INTEGER NOT NULL,
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Cookie TEXT NOT NULL,
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Valid INTEGER DEFAULT 0 NOT NULL,
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FOREIGN KEY(AccountID) REFERENCES Accounts(AccountID) ON DELETE CASCADE,
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UNIQUE (AccountID)
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);
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@ -5,7 +5,7 @@
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#include <string>
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#include <vector>
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#define DATABASE_VERSION 4
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#define DATABASE_VERSION 5
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namespace Database {
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@ -53,6 +53,10 @@ namespace Database {
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void updateAccountLevel(int accountId, int accountLevel);
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// return true iff cookie is valid for the account.
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// invalidates the stored cookie afterwards
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bool checkCookie(int accountId, const char *cookie);
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// interface for the /ban command
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bool banPlayer(int playerId, std::string& reason);
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bool unbanPlayer(int playerId);
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@ -98,6 +98,53 @@ void Database::updateAccountLevel(int accountId, int accountLevel) {
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sqlite3_finalize(stmt);
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}
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bool Database::checkCookie(int accountId, const char *tryCookie) {
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std::lock_guard<std::mutex> lock(dbCrit);
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const char* sql_get = R"(
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SELECT Cookie
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FROM Auth
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WHERE AccountID = ? AND Valid = 1;
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)";
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const char* sql_invalidate = R"(
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UPDATE Auth
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SET Valid = 0
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WHERE AccountID = ?;
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)";
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sqlite3_stmt* stmt;
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sqlite3_prepare_v2(db, sql_get, -1, &stmt, NULL);
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sqlite3_bind_int(stmt, 1, accountId);
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int rc = sqlite3_step(stmt);
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if (rc != SQLITE_ROW) {
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sqlite3_finalize(stmt);
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return false;
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}
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const char *cookie = reinterpret_cast<const char*>(sqlite3_column_text(stmt, 0));
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if (strlen(cookie) != strlen(tryCookie)) {
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sqlite3_finalize(stmt);
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return false;
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}
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/* since cookies are immediately invalidated, we don't need to be concerned about
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* timing-related side channel attacks, so strcmp is fine here
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*/
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bool match = (strcmp(cookie, tryCookie) == 0);
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sqlite3_finalize(stmt);
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sqlite3_prepare_v2(db, sql_invalidate, -1, &stmt, NULL);
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sqlite3_bind_int(stmt, 1, accountId);
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rc = sqlite3_step(stmt);
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sqlite3_finalize(stmt);
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if (rc != SQLITE_DONE)
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std::cout << "[WARN] Database fail on consumeCookie(): " << sqlite3_errmsg(db) << std::endl;
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return match;
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}
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void Database::updateSelected(int accountId, int slot) {
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std::lock_guard<std::mutex> lock(dbCrit);
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@ -105,15 +105,14 @@ void loginFail(LoginError errorCode, std::string userLogin, CNSocket* sock) {
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void CNLoginServer::login(CNSocket* sock, CNPacketData* data) {
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auto login = (sP_CL2LS_REQ_LOGIN*)data->buf;
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// TODO: implement better way of sending credentials
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std::string userLogin((char*)login->szCookie_TEGid);
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std::string userPassword((char*)login->szCookie_authid);
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bool isCookieAuth = login->iLoginType == 2;
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/*
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* Sometimes the client sends garbage cookie data.
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* Validate it as normal credentials instead of using a length check before falling back.
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*/
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if (!CNLoginServer::isLoginDataGood(userLogin, userPassword)) {
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std::string userLogin;
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std::string userPassword;
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if (isCookieAuth) {
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// username encoded in TEGid raw
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userLogin = std::string((char*)login->szCookie_TEGid);
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} else {
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/*
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* The std::string -> char* -> std::string maneuver should remove any
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* trailing garbage after the null terminator.
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@ -122,40 +121,55 @@ void CNLoginServer::login(CNSocket* sock, CNPacketData* data) {
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userPassword = std::string(AUTOU16TOU8(login->szPassword).c_str());
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}
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// the client inserts a "\n" in the password if you press enter key in the middle of the password
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// (not at the start or the end of the password field)
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if (int(userPassword.find("\n")) > 0)
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userPassword.erase(userPassword.find("\n"), 1);
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// check regex
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if (!CNLoginServer::isLoginDataGood(userLogin, userPassword)) {
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// check username regex
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if (!CNLoginServer::isUsernameGood(userLogin)) {
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// send a custom error message
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INITSTRUCT(sP_FE2CL_GM_REP_PC_ANNOUNCE, msg);
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std::string text = "Invalid login or password\n";
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text += "Login has to be 4 - 32 characters long and can't contain special characters other than dash and underscore\n";
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text += "Password has to be 8 - 32 characters long";
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std::string text = "Invalid login\n";
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text += "Login has to be 4 - 32 characters long and can't contain special characters other than dash and underscore";
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U8toU16(text, msg.szAnnounceMsg, sizeof(msg.szAnnounceMsg));
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msg.iDuringTime = 15;
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msg.iDuringTime = 10;
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sock->sendPacket(msg, P_FE2CL_GM_REP_PC_ANNOUNCE);
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// we still have to send login fail to prevent softlock
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return loginFail(LoginError::LOGIN_ERROR, userLogin, sock);
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}
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// check password regex if not cookie auth
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if (!isCookieAuth && !CNLoginServer::isPasswordGood(userPassword)) {
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// send a custom error message
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INITSTRUCT(sP_FE2CL_GM_REP_PC_ANNOUNCE, msg);
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std::string text = "Invalid password\n";
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text += "Password has to be 8 - 32 characters long";
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U8toU16(text, msg.szAnnounceMsg, sizeof(msg.szAnnounceMsg));
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msg.iDuringTime = 10;
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sock->sendPacket(msg, P_FE2CL_GM_REP_PC_ANNOUNCE);
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// we still have to send login fail to prevent softlock
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return loginFail(LoginError::LOGIN_ERROR, userLogin, sock);
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}
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Database::Account findUser = {};
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Database::findAccount(&findUser, userLogin);
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// account was not found
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if (findUser.AccountID == 0) {
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if (settings::AUTOCREATEACCOUNTS)
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// don't auto-create an account if it's a cookie auth for whatever reason
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if (settings::AUTOCREATEACCOUNTS && !isCookieAuth)
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return newAccount(sock, userLogin, userPassword, login->iClientVerC);
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return loginFail(LoginError::ID_DOESNT_EXIST, userLogin, sock);
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}
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if (!CNLoginServer::isPasswordCorrect(findUser.Password, userPassword))
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return loginFail(LoginError::ID_AND_PASSWORD_DO_NOT_MATCH, userLogin, sock);
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if (isCookieAuth) {
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const char *cookie = reinterpret_cast<const char*>(login->szCookie_authid);
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if (!Database::checkCookie(findUser.AccountID, cookie))
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return loginFail(LoginError::ID_AND_PASSWORD_DO_NOT_MATCH, userLogin, sock);
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} else {
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// simple password check
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if (!CNLoginServer::isPasswordCorrect(findUser.Password, userPassword))
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return loginFail(LoginError::ID_AND_PASSWORD_DO_NOT_MATCH, userLogin, sock);
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}
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// is the account banned
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if (findUser.BannedUntil > getTimestamp()) {
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@ -621,11 +635,14 @@ bool CNLoginServer::exitDuplicate(int accountId) {
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return false;
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}
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bool CNLoginServer::isLoginDataGood(std::string login, std::string password) {
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std::regex loginRegex("[a-zA-Z0-9_-]{4,32}");
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std::regex passwordRegex("[a-zA-Z0-9!@#$%^&*()_+]{8,32}");
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bool CNLoginServer::isUsernameGood(std::string login) {
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const std::regex loginRegex("[a-zA-Z0-9_-]{4,32}");
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return (std::regex_match(login, loginRegex));
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}
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return (std::regex_match(login, loginRegex) && std::regex_match(password, passwordRegex));
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bool CNLoginServer::isPasswordGood(std::string password) {
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const std::regex passwordRegex("[a-zA-Z0-9!@#$%^&*()_+]{8,32}");
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return (std::regex_match(password, passwordRegex));
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}
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bool CNLoginServer::isPasswordCorrect(std::string actualPassword, std::string tryPassword) {
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@ -39,7 +39,8 @@ private:
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static void changeName(CNSocket* sock, CNPacketData* data);
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static void duplicateExit(CNSocket* sock, CNPacketData* data);
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static bool isLoginDataGood(std::string login, std::string password);
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static bool isUsernameGood(std::string login);
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static bool isPasswordGood(std::string password);
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static bool isPasswordCorrect(std::string actualPassword, std::string tryPassword);
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static bool isAccountInUse(int accountId);
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static bool isCharacterNameGood(std::string Firstname, std::string Lastname);
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