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25
src/Player.hpp
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25
src/Player.hpp
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#include <string>
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#include <cstring>
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#ifndef _PLR_HPP
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#define _PLR_HPP
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#include "CNProtocol.hpp"
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#include "CNStructs.hpp"
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struct Player {
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int64_t SerialKey;
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int32_t iID;
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uint64_t FEKey;
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int level;
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int HP;
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int slot;
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sPCStyle PCStyle;
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sPCStyle2 PCStyle2;
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int x, y, z, angle;
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sItemBase Equip[AEQUIP_COUNT];
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};
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#endif
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