mirror of
https://github.com/OpenFusionProject/OpenFusion.git
synced 2025-12-16 18:10:05 +00:00
Cleaned up comment formatting.
The incantation was: sed -i 's://\([^ ]\):// \1:' src/*.[ch]pp Lines of code that was commented out were then manually reverted.
This commit is contained in:
@@ -11,9 +11,9 @@ void ItemManager::init() {
|
||||
REGISTER_SHARD_PACKET(P_CL2FE_REQ_ITEM_MOVE, itemMoveHandler);
|
||||
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_ITEM_DELETE, itemDeleteHandler);
|
||||
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_GIVE_ITEM, itemGMGiveHandler);
|
||||
//Bank
|
||||
// Bank
|
||||
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_BANK_OPEN, itemBankOpenHandler);
|
||||
//Trade handlers
|
||||
// Trade handlers
|
||||
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_TRADE_OFFER, itemTradeOfferHandler);
|
||||
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_TRADE_OFFER_ACCEPT, itemTradeOfferAcceptHandler);
|
||||
REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_TRADE_OFFER_REFUSAL, itemTradeOfferRefusalHandler);
|
||||
@@ -35,7 +35,7 @@ void ItemManager::itemMoveHandler(CNSocket* sock, CNPacketData* data) {
|
||||
|
||||
PlayerView& plr = PlayerManager::players[sock];
|
||||
|
||||
//sanity check
|
||||
// sanity check
|
||||
if (plr.plr->Equip[itemmove->iFromSlotNum].iType != 0 && itemmove->eFrom == 0 && itemmove->eTo == 0) {
|
||||
// this packet should never happen unless it is a weapon, tell the client to do nothing and do nothing ourself
|
||||
resp.eTo = itemmove->eFrom;
|
||||
@@ -53,7 +53,7 @@ void ItemManager::itemMoveHandler(CNSocket* sock, CNPacketData* data) {
|
||||
if (itemmove->iToSlotNum > ABANK_COUNT || itemmove->iToSlotNum < 0)
|
||||
return;
|
||||
|
||||
//get the fromItem
|
||||
// get the fromItem
|
||||
sItemBase *fromItem;
|
||||
switch ((SlotType)itemmove->eFrom) {
|
||||
case SlotType::EQUIP:
|
||||
@@ -67,7 +67,7 @@ void ItemManager::itemMoveHandler(CNSocket* sock, CNPacketData* data) {
|
||||
break;
|
||||
}
|
||||
|
||||
//get the toItem
|
||||
// get the toItem
|
||||
sItemBase* toItem;
|
||||
switch ((SlotType)itemmove->eTo) {
|
||||
case SlotType::EQUIP:
|
||||
@@ -81,16 +81,16 @@ void ItemManager::itemMoveHandler(CNSocket* sock, CNPacketData* data) {
|
||||
break;
|
||||
}
|
||||
|
||||
//save items to response
|
||||
// save items to response
|
||||
resp.ToSlotItem = *toItem;
|
||||
resp.FromSlotItem = *fromItem;
|
||||
|
||||
//swap items in session
|
||||
// swap items in session
|
||||
sItemBase temp = *toItem;
|
||||
*toItem = *fromItem;
|
||||
*fromItem = temp;
|
||||
|
||||
//send equip change to viewable players
|
||||
// send equip change to viewable players
|
||||
if (itemmove->eFrom == (int)SlotType::EQUIP || itemmove->eTo == (int)SlotType::EQUIP) {
|
||||
INITSTRUCT(sP_FE2CL_PC_EQUIP_CHANGE, equipChange);
|
||||
|
||||
@@ -114,7 +114,7 @@ void ItemManager::itemMoveHandler(CNSocket* sock, CNPacketData* data) {
|
||||
}
|
||||
}
|
||||
|
||||
//send response
|
||||
// send response
|
||||
resp.eTo = itemmove->eFrom;
|
||||
resp.iToSlotNum = itemmove->iFromSlotNum;
|
||||
resp.eFrom = itemmove->eTo;
|
||||
@@ -177,7 +177,7 @@ void ItemManager::itemBankOpenHandler(CNSocket* sock, CNPacketData* data) {
|
||||
if (data->size != sizeof(sP_CL2FE_REQ_PC_BANK_OPEN))
|
||||
return; // ignore the malformed packet
|
||||
|
||||
//just send bank inventory
|
||||
// just send bank inventory
|
||||
INITSTRUCT(sP_FE2CL_REP_PC_BANK_OPEN_SUCC, resp);
|
||||
for (int i = 0; i < ABANK_COUNT; i++) {
|
||||
resp.aBank[i] = PlayerManager::players[sock].plr->Bank[i];
|
||||
@@ -220,7 +220,7 @@ void ItemManager::itemTradeOfferHandler(CNSocket* sock, CNPacketData* data) {
|
||||
|
||||
sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_TRADE_OFFER_REFUSAL, sizeof(sP_FE2CL_REP_PC_TRADE_OFFER_REFUSAL));
|
||||
|
||||
return; //prevent trading with a player already trading
|
||||
return; // prevent trading with a player already trading
|
||||
}
|
||||
|
||||
INITSTRUCT(sP_FE2CL_REP_PC_TRADE_OFFER, resp);
|
||||
@@ -275,7 +275,7 @@ void ItemManager::itemTradeOfferAcceptHandler(CNSocket* sock, CNPacketData* data
|
||||
|
||||
sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_TRADE_OFFER_REFUSAL, sizeof(sP_FE2CL_REP_PC_TRADE_OFFER_REFUSAL));
|
||||
|
||||
return; //prevent trading with a player already trading
|
||||
return; // prevent trading with a player already trading
|
||||
}
|
||||
|
||||
plr.plr->isTrading = true;
|
||||
|
||||
Reference in New Issue
Block a user