Cleaned up comment formatting.

The incantation was: sed -i 's://\([^ ]\):// \1:' src/*.[ch]pp

Lines of code that was commented out were then manually reverted.
This commit is contained in:
2020-09-14 16:03:30 +02:00
parent 131997f34f
commit 9cc5f3e4d5
8 changed files with 72 additions and 72 deletions

View File

@@ -69,23 +69,23 @@ namespace Database {
#pragma endregion DatabaseStructs
//handles migrations
// handles migrations
void open();
//returns ID
// returns ID
int addAccount(std::string login, std::string password);
void updateSelected(int accountId, int playerId);
std::unique_ptr<Account> findAccount(std::string login);
bool isNameFree(sP_CL2LS_REQ_CHECK_CHAR_NAME* nameCheck);
//called after chosing name, returns ID
// called after chosing name, returns ID
int createCharacter(sP_CL2LS_REQ_SAVE_CHAR_NAME* save, int AccountID);
//called after finishing creation
// called after finishing creation
void finishCharacter(sP_CL2LS_REQ_CHAR_CREATE* character);
//called after tutorial
// called after tutorial
void finishTutorial(int PlayerID);
//returns slot number
// returns slot number
int deleteCharacter(int characterID, int userID);
std::vector <Player> getCharacters(int userID);
//accepting/declining custom name
// accepting/declining custom name
enum class CustomName {
APPROVE = 1,
DISAPPROVE = 2
@@ -93,11 +93,11 @@ namespace Database {
void evaluateCustomName(int characterID, CustomName decision);
void changeName(sP_CL2LS_REQ_CHANGE_CHAR_NAME* save);
//parsing DbPlayer
// parsing DbPlayer
DbPlayer playerToDb(Player *player);
Player DbToPlayer(DbPlayer player);
//getting players
// getting players
DbPlayer getDbPlayerById(int id);
Player getPlayer(int id);