mirror of
https://github.com/OpenFusionProject/OpenFusion.git
synced 2025-12-24 04:40:05 +00:00
Tuned various values.
* The player no longer receives the Blossom nano mission until they've left the future * As a temporary measure for the sake of the public server, Fusions in respawn in their lairs after 2.5 minutes * Changed default player damage value to 150 * Mobs now drop the correct amount of FM, as well as a close approximation of the correct amount of taros * You can no longer break the FM cap in the Future zone * Fixed the updateFusionMatter() bug the right way this time * Completing a nano mission now subtracts FM as it should * Setting a Nano's power no longer reports 0 FM to the client
This commit is contained in:
@@ -128,7 +128,7 @@ void TableData::init() {
|
||||
|
||||
nlohmann::json growth = xdtData["m_pAvatarTable"]["m_pAvatarGrowData"];
|
||||
|
||||
for (int i = 0; i < 36; i++) {
|
||||
for (int i = 0; i < 37; i++) {
|
||||
MissionManager::AvatarGrowth[i] = growth[i];
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user