Refactor buddy request-by-name

This commit is contained in:
Gent
2020-11-11 09:06:41 -05:00
parent 4454faffc3
commit 90754665a0
2 changed files with 25 additions and 53 deletions

View File

@@ -50,6 +50,5 @@ namespace BuddyManager {
// Name checks
int getAvailableBuddySlot(Player* plr);
bool NameCheck(char16_t reqName[], char16_t resName[], int sizeOfReq, int sizeOfRes); // checks if the request and requested player's names match
bool playerHasBuddyWithID(Player* plr, int buddyID);
}