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Add academy.json loading to TableData
This is where the permanent Academy-exclusive NPCs and mobs will be loaded from. Resurrect 'Ems work now.
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@ -41,6 +41,8 @@ xdtdata=tdata/xdt.json
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npcdata=tdata/NPCs.json
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npcdata=tdata/NPCs.json
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# mob json
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# mob json
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mobdata=tdata/mobs.json
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mobdata=tdata/mobs.json
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# academy mobs & npcs json
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academydata=tdata/academy.json
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# path json
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# path json
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pathdata=tdata/paths.json
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pathdata=tdata/paths.json
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# drop json
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# drop json
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@ -319,6 +319,40 @@ void TableData::init() {
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exit(1);
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exit(1);
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}
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}
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#ifdef ACADEMY
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// load Academy NPCs from academy.json
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try {
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std::ifstream inFile(settings::ACADEMYJSON);
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nlohmann::json npcData;
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// read file into json
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inFile >> npcData;
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npcData = npcData["NPCs"];
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for (nlohmann::json::iterator _npc = npcData.begin(); _npc != npcData.end(); _npc++) {
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auto npc = _npc.value();
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int instanceID = npc.find("iMapNum") == npc.end() ? INSTANCE_OVERWORLD : (int)npc["iMapNum"];
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int team = NPCManager::NPCData[(int)npc["iNPCType"]]["m_iTeam"];
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if (team == 2) {
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NPCManager::NPCs[nextId] = new Mob(npc["iX"], npc["iY"], npc["iZ"], npc["iAngle"], instanceID, npc["iNPCType"], NPCManager::NPCData[(int)npc["iNPCType"]], nextId);
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MobManager::Mobs[nextId] = (Mob*)NPCManager::NPCs[nextId];
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} else
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NPCManager::NPCs[nextId] = new BaseNPC(npc["iX"], npc["iY"], npc["iZ"], npc["iAngle"], instanceID, npc["iNPCType"], nextId);
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NPCManager::updateNPCPosition(nextId, npc["iX"], npc["iY"], npc["iZ"], instanceID, npc["iAngle"]);
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nextId++;
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if (npc["iNPCType"] == 641 || npc["iNPCType"] == 642)
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NPCManager::RespawnPoints.push_back({ npc["iX"], npc["iY"], ((int)npc["iZ"]) + RESURRECT_HEIGHT, instanceID });
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}
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}
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catch (const std::exception& err) {
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std::cerr << "[FATAL] Malformed academy.json file! Reason:" << err.what() << std::endl;
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exit(1);
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}
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#endif
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loadDrops();
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loadDrops();
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loadEggs(&nextId);
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loadEggs(&nextId);
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@ -31,6 +31,7 @@ int settings::SPAWN_ANGLE = 130;
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std::string settings::NPCJSON = "tdata/NPCs.json";
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std::string settings::NPCJSON = "tdata/NPCs.json";
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std::string settings::XDTJSON = "tdata/xdt.json";
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std::string settings::XDTJSON = "tdata/xdt.json";
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std::string settings::MOBJSON = "tdata/mobs.json";
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std::string settings::MOBJSON = "tdata/mobs.json";
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std::string settings::ACADEMYJSON = "tdata/academy.json";
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std::string settings::PATHJSON = "tdata/paths.json";
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std::string settings::PATHJSON = "tdata/paths.json";
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std::string settings::DROPSJSON = "tdata/drops.json";
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std::string settings::DROPSJSON = "tdata/drops.json";
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std::string settings::EGGSJSON = "tdata/eggs.json";
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std::string settings::EGGSJSON = "tdata/eggs.json";
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@ -77,6 +78,7 @@ void settings::init() {
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NPCJSON = reader.Get("shard", "npcdata", NPCJSON);
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NPCJSON = reader.Get("shard", "npcdata", NPCJSON);
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XDTJSON = reader.Get("shard", "xdtdata", XDTJSON);
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XDTJSON = reader.Get("shard", "xdtdata", XDTJSON);
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MOBJSON = reader.Get("shard", "mobdata", MOBJSON);
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MOBJSON = reader.Get("shard", "mobdata", MOBJSON);
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ACADEMYJSON = reader.Get("shard", "academydata", ACADEMYJSON);
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DROPSJSON = reader.Get("shard", "dropdata", DROPSJSON);
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DROPSJSON = reader.Get("shard", "dropdata", DROPSJSON);
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EGGSJSON = reader.Get("shard", "eggdata", EGGSJSON);
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EGGSJSON = reader.Get("shard", "eggdata", EGGSJSON);
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PATHJSON = reader.Get("shard", "pathdata", PATHJSON);
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PATHJSON = reader.Get("shard", "pathdata", PATHJSON);
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@ -19,6 +19,7 @@ namespace settings {
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extern std::string NPCJSON;
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extern std::string NPCJSON;
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extern std::string XDTJSON;
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extern std::string XDTJSON;
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extern std::string MOBJSON;
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extern std::string MOBJSON;
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extern std::string ACADEMYJSON;
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extern std::string PATHJSON;
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extern std::string PATHJSON;
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extern std::string DROPSJSON;
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extern std::string DROPSJSON;
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extern std::string EGGSJSON;
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extern std::string EGGSJSON;
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