Fix players being able to become buddies twice

This commit is contained in:
Gent
2020-11-09 04:41:20 -05:00
parent f0ded0886c
commit 8a68958ed4
2 changed files with 11 additions and 2 deletions

View File

@@ -51,4 +51,5 @@ namespace BuddyManager {
// Name checks
int getAvailableBuddySlot(Player* plr);
bool NameCheck(char16_t reqName[], char16_t resName[], int sizeOfReq, int sizeOfRes); // checks if the request and requested player's names match
bool playerHasBuddyWithID(Player* plr, int buddyID);
}