mirror of
https://github.com/OpenFusionProject/OpenFusion.git
synced 2025-12-19 03:00:35 +00:00
Fix players being able to become buddies twice
This commit is contained in:
@@ -51,4 +51,5 @@ namespace BuddyManager {
|
||||
// Name checks
|
||||
int getAvailableBuddySlot(Player* plr);
|
||||
bool NameCheck(char16_t reqName[], char16_t resName[], int sizeOfReq, int sizeOfRes); // checks if the request and requested player's names match
|
||||
bool playerHasBuddyWithID(Player* plr, int buddyID);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user