minor refactoring

This commit is contained in:
2020-09-28 13:11:13 -05:00
parent 4079806436
commit 884b844d65
10 changed files with 172 additions and 23 deletions

View File

@@ -29,6 +29,9 @@ void BuddyManager::requestBuddy(CNSocket* sock, CNPacketData* data) {
Player* plrReq = PlayerManager::getPlayer(sock);
if (plrReq == nullptr)
return;
sP_CL2FE_REQ_REQUEST_MAKE_BUDDY* pkt = (sP_CL2FE_REQ_REQUEST_MAKE_BUDDY*)data->buf;
INITSTRUCT(sP_FE2CL_REP_REQUEST_MAKE_BUDDY_SUCC, resp);
@@ -62,6 +65,9 @@ void BuddyManager::reqBuddyByName(CNSocket* sock, CNPacketData* data) {
sP_CL2FE_REQ_PC_FIND_NAME_MAKE_BUDDY* pkt = (sP_CL2FE_REQ_PC_FIND_NAME_MAKE_BUDDY*)data->buf;
Player* plrReq = PlayerManager::getPlayer(sock);
if (plrReq == nullptr)
return;
INITSTRUCT(sP_FE2CL_REP_PC_FIND_NAME_MAKE_BUDDY_SUCC, resp);
CNSocket* otherSock = sock;
@@ -95,6 +101,9 @@ void BuddyManager::reqAcceptBuddy(CNSocket* sock, CNPacketData* data) {
sP_CL2FE_REQ_ACCEPT_MAKE_BUDDY* pkt = (sP_CL2FE_REQ_ACCEPT_MAKE_BUDDY*)data->buf;
Player* plrReq = PlayerManager::getPlayer(sock);
if (plrReq == nullptr)
return;
INITSTRUCT(sP_FE2CL_REP_ACCEPT_MAKE_BUDDY_SUCC, resp);
CNSocket* otherSock = sock;
@@ -157,6 +166,9 @@ void BuddyManager::reqFindNameBuddyAccept(CNSocket* sock, CNPacketData* data) {
sP_CL2FE_REQ_PC_FIND_NAME_ACCEPT_BUDDY* pkt = (sP_CL2FE_REQ_PC_FIND_NAME_ACCEPT_BUDDY*)data->buf;
Player* plrReq = PlayerManager::getPlayer(sock);
if (plrReq == nullptr)
return;
INITSTRUCT(sP_FE2CL_REP_ACCEPT_MAKE_BUDDY_SUCC, resp);
CNSocket* otherSock = sock;
@@ -227,6 +239,9 @@ void BuddyManager::reqBuddyFreechat(CNSocket* sock, CNPacketData* data) {
sP_CL2FE_REQ_SEND_BUDDY_FREECHAT_MESSAGE* pkt = (sP_CL2FE_REQ_SEND_BUDDY_FREECHAT_MESSAGE*)data->buf;
Player* plr = PlayerManager::getPlayer(sock);
if (plr == nullptr)
return;
INITSTRUCT(sP_FE2CL_REP_SEND_BUDDY_FREECHAT_MESSAGE_SUCC, resp);
CNSocket* otherSock = sock;
@@ -255,6 +270,9 @@ void BuddyManager::reqBuddyMenuchat(CNSocket* sock, CNPacketData* data) {
sP_CL2FE_REQ_SEND_BUDDY_MENUCHAT_MESSAGE* pkt = (sP_CL2FE_REQ_SEND_BUDDY_MENUCHAT_MESSAGE*)data->buf;
Player* plr = PlayerManager::getPlayer(sock);
if (plr == nullptr)
return;
INITSTRUCT(sP_FE2CL_REP_SEND_BUDDY_MENUCHAT_MESSAGE_SUCC, resp);
CNSocket* otherSock = sock;