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Show announcements in server log
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@ -894,6 +894,8 @@ void ChatManager::announcementHandler(CNSocket* sock, CNPacketData* data) {
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default:
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break;
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}
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std::cout << "[Bcast " << announcement->iAreaType << "] " << PlayerManager::getPlayerName(plr, false) << ": " << U16toU8(msg.szAnnounceMsg) << std::endl;
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}
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// we only allow plain ascii, at least for now
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