Added /hide command to exclude players from monitor output

This commit is contained in:
Gent S
2020-12-04 07:04:59 -05:00
parent 6e7129bf6f
commit 85dcdd4cc5
3 changed files with 28 additions and 0 deletions

View File

@@ -74,6 +74,7 @@ struct Player {
int32_t iGroupConditionBitFlag;
bool notify;
bool hidden;
bool buddiesSynced;
int64_t buddyIDs[50];