mirror of
https://github.com/OpenFusionProject/OpenFusion.git
synced 2025-12-20 03:20:03 +00:00
chunks are now cleaned up when not in use
This commit is contained in:
@@ -31,6 +31,7 @@ namespace ChunkManager {
|
||||
void removePlayer(std::tuple<int, int, int> chunkPos, CNSocket* sock);
|
||||
void removeNPC(std::tuple<int, int, int> chunkPos, int32_t id);
|
||||
bool checkChunk(std::tuple<int, int, int> chunk);
|
||||
void destroyChunk(std::tuple<int, int, int> chunkPos);
|
||||
std::tuple<int, int, int> grabChunk(int posX, int posY, int instanceID);
|
||||
std::vector<Chunk*> grabChunks(std::tuple<int, int, int> chunkPos);
|
||||
std::vector<Chunk*> getDeltaChunks(std::vector<Chunk*> from, std::vector<Chunk*> to);
|
||||
|
||||
Reference in New Issue
Block a user