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Fixed exception usage in TableData.
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dd54668697
commit
7f716c7278
@ -17,6 +17,15 @@ std::map<int32_t, int> TableData::RunningNPCRotations;
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std::map<int32_t, int> TableData::RunningNPCMapNumbers;
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std::map<int32_t, int> TableData::RunningNPCMapNumbers;
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std::map<int32_t, BaseNPC*> TableData::RunningMobs;
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std::map<int32_t, BaseNPC*> TableData::RunningMobs;
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class TableException : public std::exception {
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public:
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std::string msg;
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TableException(std::string m) : std::exception() { msg = m; }
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const char *what() const throw() { return msg.c_str(); }
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};
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void TableData::init() {
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void TableData::init() {
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int32_t nextId = 0;
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int32_t nextId = 0;
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@ -332,14 +341,12 @@ void TableData::loadDrops() {
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// Check if DropChance exists
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// Check if DropChance exists
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if (MobManager::MobDropChances.find(toAdd.dropChanceType) == MobManager::MobDropChances.end())
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if (MobManager::MobDropChances.find(toAdd.dropChanceType) == MobManager::MobDropChances.end())
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{
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{
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std::string errorMessage = " MobDropChance not found: " + std::to_string((toAdd.dropChanceType));
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throw TableException(" MobDropChance not found: " + std::to_string((toAdd.dropChanceType)));
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throw (std::exception((errorMessage).c_str()));
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}
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}
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// Check if number of crates is correct
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// Check if number of crates is correct
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if (!(MobManager::MobDropChances[(int)drop["DropChance"]].cratesRatio.size() == toAdd.crateIDs.size()))
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if (!(MobManager::MobDropChances[(int)drop["DropChance"]].cratesRatio.size() == toAdd.crateIDs.size()))
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{
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{
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std::string errorMessage = " DropType " + std::to_string((int)drop["DropType"]) + " contains invalid number of crates";
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throw TableException(" DropType " + std::to_string((int)drop["DropType"]) + " contains invalid number of crates");
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throw (std::exception((errorMessage).c_str()));
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}
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}
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toAdd.taros = (int)drop["Taros"];
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toAdd.taros = (int)drop["Taros"];
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@ -380,7 +387,7 @@ void TableData::loadDrops() {
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{
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{
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char buff[255];
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char buff[255];
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sprintf(buff, "Unknown item with Id %d and Type %d", (int)item["Id"], (int)item["Type"]);
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sprintf(buff, "Unknown item with Id %d and Type %d", (int)item["Id"], (int)item["Type"]);
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throw (std::exception(buff));
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throw TableException(std::string(buff));
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}
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}
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std::map<std::pair<int32_t, int32_t>, Item>::iterator toAdd = ItemManager::ItemData.find(itemDataKey);
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std::map<std::pair<int32_t, int32_t>, Item>::iterator toAdd = ItemManager::ItemData.find(itemDataKey);
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// if item collection doesn't exist, start a new one
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// if item collection doesn't exist, start a new one
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