Buddy DB integration

This commit is contained in:
Gent
2020-11-08 12:42:27 -05:00
parent 803f1a246a
commit 7be79010fc
5 changed files with 135 additions and 4 deletions

View File

@@ -79,6 +79,11 @@ namespace Database {
int RemainingNPCCount2;
int RemainingNPCCount3;
};
struct Buddyship {
int PlayerAId;
int PlayerBId;
int16_t Status;
};
#pragma endregion DatabaseStructs
@@ -121,11 +126,14 @@ namespace Database {
void updateInventory(Player *player);
void updateNanos(Player *player);
void updateQuests(Player* player);
void updateBuddies(Player* player);
void getInventory(Player* player);
void removeExpiredVehicles(Player* player);
void getNanos(Player* player);
void getQuests(Player* player);
void getBuddies(Player* player);
int getNumBuddies(Player* player);
// parsing blobs
void appendBlob(std::vector<char>*blob, int64_t input);