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Merge pull request #92 from gsemaj/crocpot
Implement Croc Pot item combining Fix vehicle type override
This commit is contained in:
commit
77df7b7160
@ -9,6 +9,7 @@
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std::map<std::pair<int32_t, int32_t>, Item> ItemManager::ItemData;
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std::map<int32_t, std::vector<VendorListing>> ItemManager::VendorTables;
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std::map<int32_t, CrocPotEntry> ItemManager::CrocPotTable;
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void ItemManager::init() {
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REGISTER_SHARD_PACKET(P_CL2FE_REQ_ITEM_MOVE, itemMoveHandler);
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@ -5,11 +5,15 @@
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struct Item {
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bool tradeable, sellable;
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int buyPrice, sellPrice, stackSize, level; // TODO: implement more as needed
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int buyPrice, sellPrice, stackSize, level, rarity; // TODO: implement more as needed
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};
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struct VendorListing {
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int sort, type, iID;
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};
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struct CrocPotEntry {
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int multStats, multLooks;
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float base, rd0, rd1, rd2, rd3;
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};
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namespace ItemManager {
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enum class SlotType {
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@ -20,6 +24,7 @@ namespace ItemManager {
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// hopefully this is fine since it's never modified after load
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extern std::map<std::pair<int32_t, int32_t>, Item> ItemData; // <id, type> -> data
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extern std::map<int32_t, std::vector<VendorListing>> VendorTables;
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extern std::map<int32_t, CrocPotEntry> CrocPotTable; // level gap -> entry
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void init();
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@ -27,6 +27,7 @@ void NPCManager::init() {
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REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_VENDOR_ITEM_SELL, npcVendorSell);
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REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_VENDOR_ITEM_RESTORE_BUY, npcVendorBuyback);
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REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_VENDOR_BATTERY_BUY, npcVendorBuyBattery);
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REGISTER_SHARD_PACKET(P_CL2FE_REQ_PC_ITEM_COMBINATION, npcCombineItems);
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}
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void NPCManager::addNPC(std::vector<Chunk*> viewableChunks, int32_t id) {
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@ -312,6 +313,95 @@ void NPCManager::npcVendorBuyBattery(CNSocket* sock, CNPacketData* data) {
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sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_VENDOR_BATTERY_BUY_SUCC, sizeof(sP_FE2CL_REP_PC_VENDOR_BATTERY_BUY_SUCC));
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}
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void NPCManager::npcCombineItems(CNSocket* sock, CNPacketData* data) {
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if (data->size != sizeof(sP_CL2FE_REQ_PC_ITEM_COMBINATION))
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return; // malformed packet
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sP_CL2FE_REQ_PC_ITEM_COMBINATION* req = (sP_CL2FE_REQ_PC_ITEM_COMBINATION*)data->buf;
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Player* plr = PlayerManager::getPlayer(sock);
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if (req->iCostumeItemSlot < 0 || req->iCostumeItemSlot >= AINVEN_COUNT || req->iStatItemSlot < 0 || req->iStatItemSlot >= AINVEN_COUNT) { // sanity check 1
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INITSTRUCT(sP_FE2CL_REP_PC_ITEM_COMBINATION_FAIL, failResp);
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failResp.iCostumeItemSlot = req->iCostumeItemSlot;
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failResp.iStatItemSlot = req->iStatItemSlot;
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failResp.iErrorCode = 0;
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sock->sendPacket((void*)&failResp, P_FE2CL_REP_PC_ITEM_COMBINATION_FAIL, sizeof(sP_FE2CL_REP_PC_ITEM_COMBINATION_FAIL));
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std::cout << "[WARN] Inventory slot(s) out of range (" << req->iStatItemSlot << " and " << req->iCostumeItemSlot << ")" << std::endl;
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return;
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}
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sItemBase* itemStats = &plr->Inven[req->iStatItemSlot];
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sItemBase* itemLooks = &plr->Inven[req->iCostumeItemSlot];
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Item* itemStatsDat = ItemManager::getItemData(itemStats->iID, itemStats->iType);
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Item* itemLooksDat = ItemManager::getItemData(itemLooks->iID, itemLooks->iType);
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if (itemStatsDat == nullptr || itemLooksDat == nullptr
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|| ItemManager::CrocPotTable.find(abs(itemStatsDat->level - itemLooksDat->level)) == ItemManager::CrocPotTable.end()) // sanity check 2
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{
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INITSTRUCT(sP_FE2CL_REP_PC_ITEM_COMBINATION_FAIL, failResp);
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failResp.iCostumeItemSlot = req->iCostumeItemSlot;
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failResp.iStatItemSlot = req->iStatItemSlot;
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failResp.iErrorCode = 0;
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std::cout << "[WARN] Either item ids or croc pot value set not found" << std::endl;
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sock->sendPacket((void*)&failResp, P_FE2CL_REP_PC_ITEM_COMBINATION_FAIL, sizeof(sP_FE2CL_REP_PC_ITEM_COMBINATION_FAIL));
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return;
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}
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CrocPotEntry* recipe = &ItemManager::CrocPotTable[abs(itemStatsDat->level - itemLooksDat->level)];
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int cost = itemStatsDat->buyPrice * recipe->multStats + itemLooksDat->buyPrice * recipe->multLooks;
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float successChance = recipe->base / 100.0f; // base success chance
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// rarity gap multiplier
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switch(abs(itemStatsDat->rarity - itemLooksDat->rarity))
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{
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case 0:
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successChance *= recipe->rd0;
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break;
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case 1:
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successChance *= recipe->rd1;
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break;
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case 2:
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successChance *= recipe->rd2;
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break;
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case 3:
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successChance *= recipe->rd3;
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break;
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default:
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break;
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}
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float rolled = (rand() * 1.0f / RAND_MAX) * 100.0f; // success chance out of 100
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//std::cout << rolled << " vs " << successChance << std::endl;
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plr->money -= cost;
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INITSTRUCT(sP_FE2CL_REP_PC_ITEM_COMBINATION_SUCC, resp);
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if (rolled < successChance) {
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// success
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resp.iSuccessFlag = 1;
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// modify the looks item with the new stats and set the appearance through iOpt
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itemLooks->iOpt = (int32_t)itemLooks->iID << 16;
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itemLooks->iID = itemStats->iID;
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// delete stats item
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itemStats->iID = 0;
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itemStats->iOpt = 0;
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itemStats->iTimeLimit = 0;
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itemStats->iType = 0;
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}
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else {
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// failure; don't do anything?
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resp.iSuccessFlag = 0;
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}
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resp.iCandy = plr->money;
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resp.iNewItemSlot = req->iCostumeItemSlot;
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resp.iStatItemSlot = req->iStatItemSlot;
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resp.sNewItem = *itemLooks;
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sock->sendPacket((void*)&resp, P_FE2CL_REP_PC_ITEM_COMBINATION_SUCC, sizeof(sP_FE2CL_REP_PC_ITEM_COMBINATION_SUCC));
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}
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void NPCManager::npcBarkHandler(CNSocket* sock, CNPacketData* data) {} // stubbed for now
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void NPCManager::npcUnsummonHandler(CNSocket* sock, CNPacketData* data) {
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@ -34,4 +34,5 @@ namespace NPCManager {
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void npcVendorSell(CNSocket* sock, CNPacketData* data);
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void npcVendorBuyback(CNSocket* sock, CNPacketData* data);
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void npcVendorBuyBattery(CNSocket* sock, CNPacketData* data);
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void npcCombineItems(CNSocket* sock, CNPacketData* data);
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}
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@ -110,11 +110,12 @@ void TableData::init() {
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nlohmann::json itemSet;
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for (int i = 0; i < 12; i++) {
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itemSet = xdtData[setNames[i]]["m_pItemData"];
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for (nlohmann::json::iterator _item = itemSet.begin(); _item != itemSet.end(); _item++) {
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auto item = _item.value();
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ItemManager::ItemData[std::pair<int32_t, int32_t>(item["m_iItemNumber"], i == 11 ? 9 : (i == 10 ? 7 : (int)item["m_iEquipLoc"]))]
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= { item["m_iTradeAble"] == 1, item["m_iSellAble"] == 1, item["m_iItemPrice"], item["m_iItemSellPrice"], item["m_iStackNumber"], i > 9 ? 0 : (int)item["m_iMinReqLev"] };
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int typeOverride = getItemType(i); // used for special cases where iEquipLoc doesn't indicate item type
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ItemManager::ItemData[std::pair<int32_t, int32_t>(item["m_iItemNumber"], typeOverride != -1 ? typeOverride : (int)item["m_iEquipLoc"])]
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= { item["m_iTradeAble"] == 1, item["m_iSellAble"] == 1, item["m_iItemPrice"], item["m_iItemSellPrice"], item["m_iStackNumber"], i > 9 ? 0 : (int)item["m_iMinReqLev"],
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i > 9 ? 1 : (int)item["m_iRarity"] };
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}
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}
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@ -130,6 +131,17 @@ void TableData::init() {
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}
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std::cout << "[INFO] Loaded " << ItemManager::VendorTables.size() << " vendor tables" << std::endl;
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// load crocpot entries
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nlohmann::json crocs = xdtData["m_pCombiningTable"]["m_pCombiningData"];
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for (nlohmann::json::iterator croc = crocs.begin(); croc != crocs.end(); croc++) {
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CrocPotEntry crocEntry = { croc.value()["m_iStatConstant"], croc.value()["m_iLookConstant"], croc.value()["m_fLevelGapStandard"],
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croc.value()["m_fSameGrade"], croc.value()["m_fOneGrade"], croc.value()["m_fTwoGrade"], croc.value()["m_fThreeGrade"] };
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ItemManager::CrocPotTable[croc.value()["m_iLevelGap"]] = crocEntry;
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}
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std::cout << "[INFO] Loaded " << ItemManager::CrocPotTable.size() << " croc pot value sets" << std::endl;
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}
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catch (const std::exception& err) {
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std::cerr << "[WARN] Malformed xdt.json file! Reason:" << err.what() << std::endl;
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@ -179,3 +191,25 @@ void TableData::cleanup() {
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for (auto& pair : NPCManager::NPCs)
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delete pair.second;
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}
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/*
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* Some item categories either don't possess iEquipLoc or use a different value for item type.
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*/
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int TableData::getItemType(int itemSet) {
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int overriden;
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switch (itemSet)
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{
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case 11: // Chest items don't have iEquipLoc and are type 9.
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overriden = 9;
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break;
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case 10: // General items don't have iEquipLoc and are type 7.
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overriden = 7;
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break;
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case 9: // Vehicles have iEquipLoc 8, but type 10.
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overriden = 10;
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break;
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default:
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overriden = -1;
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}
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return overriden;
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}
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@ -4,4 +4,6 @@
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namespace TableData {
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void init();
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void cleanup();
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int getItemType(int);
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}
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