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Reuse useNanoSkill codepath for passive powers
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@@ -26,5 +26,4 @@ namespace Nanos {
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void summonNano(CNSocket* sock, int slot, bool silent = false);
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int nanoStyle(int nanoID);
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bool getNanoBoost(Player* plr);
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std::vector<ICombatant*> applyNanoBuff(SkillData* skill, Player* plr);
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}
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