CRLF purge in Buffs.cpp

This commit is contained in:
gsemaj 2022-07-17 20:49:10 -07:00
parent daec7a33b7
commit 761581afd7

View File

@ -1,108 +1,108 @@
#include "Buffs.hpp" #include "Buffs.hpp"
#include "PlayerManager.hpp" #include "PlayerManager.hpp"
#include <assert.h> #include <assert.h>
#include <set> #include <set>
using namespace Buffs; using namespace Buffs;
void Buff::onTick() { void Buff::onTick() {
assert(!stacks.empty()); assert(!stacks.empty());
std::set<BuffCallback> callbacks; std::set<BuffCallback> callbacks;
auto it = stacks.begin(); auto it = stacks.begin();
while(it != stacks.end()) { while(it != stacks.end()) {
BuffStack& stack = *it; BuffStack& stack = *it;
if(stack.onTick != nullptr && callbacks.count(stack.onTick) == 0) { if(stack.onTick != nullptr && callbacks.count(stack.onTick) == 0) {
// unique callback // unique callback
stack.onTick(self, &stack); stack.onTick(self, &stack);
callbacks.insert(stack.onTick); callbacks.insert(stack.onTick);
} }
if(stack.durationTicks > 0) stack.durationTicks--; if(stack.durationTicks > 0) stack.durationTicks--;
if(stack.durationTicks == 0) { if(stack.durationTicks == 0) {
it = stacks.erase(it); it = stacks.erase(it);
stack.onExpire(self, &stack); stack.onExpire(self, &stack);
} else it++; } else it++;
} }
} }
void Buff::onExpire() { void Buff::onExpire() {
assert(!stacks.empty()); assert(!stacks.empty());
std::set<BuffCallback> callbacks; std::set<BuffCallback> callbacks;
while(!stacks.empty()) { while(!stacks.empty()) {
BuffStack stack = stacks.back(); BuffStack stack = stacks.back();
stacks.pop_back(); stacks.pop_back();
if(stack.onExpire != nullptr && callbacks.count(stack.onExpire) == 0) { if(stack.onExpire != nullptr && callbacks.count(stack.onExpire) == 0) {
// execute unique callback // execute unique callback
callbacks.insert(stack.onExpire); callbacks.insert(stack.onExpire);
stack.onExpire(self, &stack); stack.onExpire(self, &stack);
} }
} }
} }
void Buff::addStack(BuffStack* stack) { void Buff::addStack(BuffStack* stack) {
stacks.push_back(*stack); stacks.push_back(*stack);
} }
BuffStack* Buff::getDominantBuff() { BuffStack* Buff::getDominantBuff() {
assert(!stacks.empty()); assert(!stacks.empty());
BuffStack* dominant = nullptr; BuffStack* dominant = nullptr;
for(BuffStack& stack : stacks) { for(BuffStack& stack : stacks) {
if(stack.buffClass > dominant->buffClass) if(stack.buffClass > dominant->buffClass)
dominant = &stack; dominant = &stack;
} }
return dominant; return dominant;
} }
bool Buff::isStale() { bool Buff::isStale() {
return stacks.empty(); return stacks.empty();
} }
static void timeBuffUpdate(EntityRef self, BuffStack* buff, int type) { static void timeBuffUpdate(EntityRef self, BuffStack* buff, int type) {
if(self.kind != EntityKind::PLAYER) if(self.kind != EntityKind::PLAYER)
return; // not implemented return; // not implemented
Player* plr = (Player*)self.getEntity(); Player* plr = (Player*)self.getEntity();
if(plr == nullptr) if(plr == nullptr)
return; return;
INITSTRUCT(sP_FE2CL_PC_BUFF_UPDATE, pkt); INITSTRUCT(sP_FE2CL_PC_BUFF_UPDATE, pkt);
pkt.eCSTB = buff->id; // eCharStatusTimeBuffID pkt.eCSTB = buff->id; // eCharStatusTimeBuffID
pkt.eTBU = type; // eTimeBuffUpdate pkt.eTBU = type; // eTimeBuffUpdate
pkt.eTBT = (int)buff->buffClass; pkt.eTBT = (int)buff->buffClass;
pkt.iConditionBitFlag = plr->getCompositeCondition(); pkt.iConditionBitFlag = plr->getCompositeCondition();
self.sock->sendPacket((void*)&pkt, P_FE2CL_PC_BUFF_UPDATE, sizeof(sP_FE2CL_PC_BUFF_UPDATE)); self.sock->sendPacket((void*)&pkt, P_FE2CL_PC_BUFF_UPDATE, sizeof(sP_FE2CL_PC_BUFF_UPDATE));
} }
static void timeBuffTimeoutViewable(EntityRef self) { static void timeBuffTimeoutViewable(EntityRef self) {
if(self.kind != EntityKind::PLAYER) if(self.kind != EntityKind::PLAYER)
return; // not implemented return; // not implemented
Player* plr = (Player*)self.getEntity(); Player* plr = (Player*)self.getEntity();
if(plr == nullptr) if(plr == nullptr)
return; return;
INITSTRUCT(sP_FE2CL_CHAR_TIME_BUFF_TIME_OUT, pkt); // send a buff timeout to other players INITSTRUCT(sP_FE2CL_CHAR_TIME_BUFF_TIME_OUT, pkt); // send a buff timeout to other players
pkt.eCT = 1; pkt.eCT = 1;
pkt.iID = plr->iID; pkt.iID = plr->iID;
pkt.iConditionBitFlag = plr->getCompositeCondition(); pkt.iConditionBitFlag = plr->getCompositeCondition();
PlayerManager::sendToViewable(self.sock, pkt, P_FE2CL_CHAR_TIME_BUFF_TIME_OUT); PlayerManager::sendToViewable(self.sock, pkt, P_FE2CL_CHAR_TIME_BUFF_TIME_OUT);
} }
void Buffs::timeBuffUpdateAdd(EntityRef self, BuffStack* buff) { void Buffs::timeBuffUpdateAdd(EntityRef self, BuffStack* buff) {
timeBuffUpdate(self, buff, ETBU_ADD); timeBuffUpdate(self, buff, ETBU_ADD);
} }
void Buffs::timeBuffUpdateDelete(EntityRef self, BuffStack* buff) { void Buffs::timeBuffUpdateDelete(EntityRef self, BuffStack* buff) {
timeBuffUpdate(self, buff, ETBU_DEL); timeBuffUpdate(self, buff, ETBU_DEL);
} }
void Buffs::timeBuffTimeout(EntityRef self, BuffStack* buff) { void Buffs::timeBuffTimeout(EntityRef self, BuffStack* buff) {
timeBuffUpdate(self, buff, ETBU_DEL); timeBuffUpdate(self, buff, ETBU_DEL);
timeBuffTimeoutViewable(self); timeBuffTimeoutViewable(self);
} }