Start moving passive power processing to playerTick

This commit is contained in:
gsemaj
2022-05-18 21:30:53 -04:00
parent 2f4c8cdd60
commit 760170af94
9 changed files with 42 additions and 51 deletions

View File

@@ -475,8 +475,9 @@ static void revivePlayer(CNSocket* sock, CNPacketData* data) {
resp2.PCRegenDataForOtherPC.iAngle = plr->angle;
if (plr->group != nullptr) {
int bitFlag = plr->group->conditionBitFlag;
resp2.PCRegenDataForOtherPC.iConditionBitFlag = plr->iConditionBitFlag = plr->iSelfConditionBitFlag | bitFlag;
// TODO ABILITIES
//int bitFlag = plr->group->conditionBitFlag;
//resp2.PCRegenDataForOtherPC.iConditionBitFlag = plr->iConditionBitFlag = plr->iSelfConditionBitFlag | bitFlag;
resp2.PCRegenDataForOtherPC.iPCState = plr->iPCState;
resp2.PCRegenDataForOtherPC.iSpecialState = plr->iSpecialState;