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Pimpleback IZ Pod Fix (#259)
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6cfb3bf532
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@ -77,7 +77,10 @@ void PlayerManager::updatePlayerPosition(CNSocket* sock, int X, int Y, int Z, ui
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plr->x = X;
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plr->x = X;
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plr->y = Y;
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plr->y = Y;
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plr->z = Z;
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plr->z = Z;
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plr->instanceID = I;
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if (plr->instanceID != I) {
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plr->instanceID = I;
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plr->recallInstance = INSTANCE_OVERWORLD;
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}
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if (oldChunk == newChunk)
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if (oldChunk == newChunk)
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return; // didn't change chunks
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return; // didn't change chunks
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Chunking::updateEntityChunk({sock}, oldChunk, newChunk);
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Chunking::updateEntityChunk({sock}, oldChunk, newChunk);
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@ -123,24 +126,6 @@ void PlayerManager::sendPlayerTo(CNSocket* sock, int X, int Y, int Z, uint64_t I
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sock->sendPacket(resp, P_FE2CL_REP_PC_WARP_USE_NPC_SUCC);
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sock->sendPacket(resp, P_FE2CL_REP_PC_WARP_USE_NPC_SUCC);
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}
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}
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if (I != INSTANCE_OVERWORLD) {
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INITSTRUCT(sP_FE2CL_INSTANCE_MAP_INFO, pkt);
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pkt.iInstanceMapNum = (int32_t)MAPNUM(I); // lower 32 bits are mapnum
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if (I != fromInstance // do not retransmit MAP_INFO on recall
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&& Racing::EPData.find(pkt.iInstanceMapNum) != Racing::EPData.end()) {
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EPInfo* ep = &Racing::EPData[pkt.iInstanceMapNum];
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pkt.iEP_ID = ep->EPID;
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pkt.iMapCoordX_Min = ep->zoneX * 51200;
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pkt.iMapCoordX_Max = (ep->zoneX + 1) * 51200;
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pkt.iMapCoordY_Min = ep->zoneY * 51200;
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pkt.iMapCoordY_Max = (ep->zoneY + 1) * 51200;
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pkt.iMapCoordZ_Min = INT32_MIN;
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pkt.iMapCoordZ_Max = INT32_MAX;
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}
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sock->sendPacket(pkt, P_FE2CL_INSTANCE_MAP_INFO);
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}
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INITSTRUCT(sP_FE2CL_REP_PC_GOTO_SUCC, pkt2);
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INITSTRUCT(sP_FE2CL_REP_PC_GOTO_SUCC, pkt2);
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pkt2.iX = X;
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pkt2.iX = X;
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pkt2.iY = Y;
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pkt2.iY = Y;
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@ -374,6 +359,24 @@ static void loadPlayer(CNSocket* sock, CNPacketData* data) {
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updatePlayerPosition(sock, plr->x, plr->y, plr->z, plr->instanceID, plr->angle);
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updatePlayerPosition(sock, plr->x, plr->y, plr->z, plr->instanceID, plr->angle);
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sock->sendPacket(response, P_FE2CL_REP_PC_LOADING_COMPLETE_SUCC);
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sock->sendPacket(response, P_FE2CL_REP_PC_LOADING_COMPLETE_SUCC);
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if (plr->instanceID != INSTANCE_OVERWORLD) {
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INITSTRUCT(sP_FE2CL_INSTANCE_MAP_INFO, pkt);
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pkt.iInstanceMapNum = (int32_t)MAPNUM(plr->instanceID); // lower 32 bits are mapnum
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if (pkt.iInstanceMapNum != plr->recallInstance // do not retransmit MAP_INFO on recall
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&& Racing::EPData.find(pkt.iInstanceMapNum) != Racing::EPData.end()) {
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EPInfo* ep = &Racing::EPData[pkt.iInstanceMapNum];
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pkt.iEP_ID = ep->EPID;
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pkt.iMapCoordX_Min = ep->zoneX * 51200;
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pkt.iMapCoordX_Max = (ep->zoneX + 1) * 51200;
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pkt.iMapCoordY_Min = ep->zoneY * 51200;
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pkt.iMapCoordY_Max = (ep->zoneY + 1) * 51200;
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pkt.iMapCoordZ_Min = INT32_MIN;
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pkt.iMapCoordZ_Max = INT32_MAX;
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}
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sock->sendPacket(pkt, P_FE2CL_INSTANCE_MAP_INFO);
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}
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}
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}
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static void heartbeatPlayer(CNSocket* sock, CNPacketData* data) {
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static void heartbeatPlayer(CNSocket* sock, CNPacketData* data) {
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@ -577,7 +580,7 @@ static void setFirstUseFlag(CNSocket* sock, CNPacketData* data) {
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std::cout << "[WARN] Client submitted invalid first use flag number?!" << std::endl;
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std::cout << "[WARN] Client submitted invalid first use flag number?!" << std::endl;
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return;
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return;
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}
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}
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if (flag->iFlagCode <= 64)
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if (flag->iFlagCode <= 64)
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plr->iFirstUseFlag[0] |= (1ULL << (flag->iFlagCode - 1));
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plr->iFirstUseFlag[0] |= (1ULL << (flag->iFlagCode - 1));
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else
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else
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