Replace ifdef guards with #pragma once

tl;dr this has potentially significant compilation speed benefits.
This commit is contained in:
2020-08-23 19:14:54 +02:00
parent 1281fdaaf0
commit 651ccba932
11 changed files with 11 additions and 44 deletions

View File

@@ -3,8 +3,7 @@
There's some data shared between the Login Server and the Shard Server. Of course all of this needs to be thread-safe. No mucking about on this one!
*/
#ifndef _CNSD_HPP
#define _CNSD_HPP
#pragma once
#include <map>
#include <string>
@@ -19,5 +18,3 @@ namespace CNSharedData {
Player getPlayer(int64_t sk);
void erasePlayer(int64_t sk);
}
#endif