Initial implementation of CombatManager.

Overflow detection must still be implemented.
This commit is contained in:
2020-08-27 22:16:52 +02:00
parent c8c2f4b05f
commit 64accecc30
5 changed files with 105 additions and 0 deletions

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@@ -15,6 +15,7 @@ struct Player {
int HP;
int slot; // player slot, not nano slot
int32_t money;
int32_t fusionmatter;
sPCStyle PCStyle;
sPCStyle2 PCStyle2;
sNano Nanos[37]; // acquired nanos