Instance tweaks + fixes

Instanced mobs tick, fusions stay dead, missions reset on enter
This commit is contained in:
Gent
2020-10-14 14:36:38 -04:00
parent 3050801399
commit 6473951b9a
5 changed files with 39 additions and 18 deletions

View File

@@ -55,8 +55,8 @@ struct Mob : public BaseNPC {
idleRange = (int)data["m_iIdleRange"] * 2; // TODO: tuning?
// XXX: temporarily force respawns for Fusions until we implement instancing
if (regenTime >= 300000000)
regenTime = 1500;
//if (regenTime >= 300000000)
// regenTime = 1500;
roamX = spawnX = appearanceData.iX;
roamY = spawnY = appearanceData.iY;