Instance tweaks + fixes

Instanced mobs tick, fusions stay dead, missions reset on enter
This commit is contained in:
Gent
2020-10-14 14:36:38 -04:00
parent 3050801399
commit 6473951b9a
5 changed files with 39 additions and 18 deletions

View File

@@ -57,7 +57,7 @@ namespace MissionManager {
bool endTask(CNSocket *sock, int32_t taskNum);
void saveMission(Player* player, int missionId);
void quitTask(CNSocket* sock, int32_t taskNum);
void quitTask(CNSocket* sock, int32_t taskNum, bool manual);
void failInstancedMissions(CNSocket* sock);
}