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fixed irecall instance breaking infected zone pods
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177565dc55
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@ -86,7 +86,10 @@ void PlayerManager::updatePlayerPosition(CNSocket* sock, int X, int Y, int Z, ui
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plr->x = X;
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plr->y = Y;
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plr->z = Z;
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plr->instanceID = I;
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if (plr->instanceID != I) {
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plr->instanceID = I;
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plr->recallInstance = INSTANCE_OVERWORLD;
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}
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if (oldChunk == newChunk)
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return; // didn't change chunks
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Chunking::updateEntityChunk({sock}, oldChunk, newChunk);
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