mirror of
https://github.com/OpenFusionProject/OpenFusion.git
synced 2024-11-04 22:40:05 +00:00
Players can now see eachother's nanos. (#28)
This commit is contained in:
parent
c9bf3d1896
commit
6129c0b4e2
@ -18,10 +18,15 @@ void NanoManager::nanoEquipHandler(CNSocket* sock, CNPacketData* data) {
|
||||
|
||||
sP_CL2FE_REQ_NANO_EQUIP* nano = (sP_CL2FE_REQ_NANO_EQUIP*)data->buf;
|
||||
INITSTRUCT(sP_FE2CL_REP_NANO_EQUIP_SUCC, resp);
|
||||
Player plr = PlayerManager::getPlayer(sock);
|
||||
|
||||
resp.iNanoID = nano->iNanoID;
|
||||
resp.iNanoSlotNum = nano->iNanoSlotNum;
|
||||
|
||||
// Update player
|
||||
plr.equippedNanos[nano->iNanoSlotNum] = nano->iNanoID;
|
||||
PlayerManager::updatePlayer(sock, plr);
|
||||
|
||||
sock->sendPacket((void*)&resp, P_FE2CL_REP_NANO_EQUIP_SUCC, sizeof(sP_FE2CL_REP_NANO_EQUIP_SUCC));
|
||||
}
|
||||
|
||||
@ -31,9 +36,14 @@ void NanoManager::nanoUnEquipHandler(CNSocket* sock, CNPacketData* data) {
|
||||
|
||||
sP_CL2FE_REQ_NANO_UNEQUIP* nano = (sP_CL2FE_REQ_NANO_UNEQUIP*)data->buf;
|
||||
INITSTRUCT(sP_FE2CL_REP_NANO_UNEQUIP_SUCC, resp);
|
||||
Player plr = PlayerManager::getPlayer(sock);
|
||||
|
||||
resp.iNanoSlotNum = nano->iNanoSlotNum;
|
||||
|
||||
// update player
|
||||
plr.equippedNanos[nano->iNanoSlotNum] = 0;
|
||||
PlayerManager::updatePlayer(sock, plr);
|
||||
|
||||
sock->sendPacket((void*)&resp, P_FE2CL_REP_NANO_UNEQUIP_SUCC, sizeof(sP_FE2CL_REP_NANO_UNEQUIP_SUCC));
|
||||
}
|
||||
|
||||
@ -57,16 +67,33 @@ void NanoManager::nanoSummonHandler(CNSocket* sock, CNPacketData* data) {
|
||||
if (data->size != sizeof(sP_CL2FE_REQ_NANO_ACTIVE))
|
||||
return; // malformed packet
|
||||
|
||||
sP_CL2FE_REQ_NANO_ACTIVE* nano = (sP_CL2FE_REQ_NANO_ACTIVE*)data->buf;
|
||||
sP_CL2FE_REQ_NANO_ACTIVE* pkt = (sP_CL2FE_REQ_NANO_ACTIVE*)data->buf;
|
||||
PlayerView plr = PlayerManager::players[sock];
|
||||
|
||||
// Send to client
|
||||
INITSTRUCT(sP_FE2CL_REP_NANO_ACTIVE_SUCC, resp);
|
||||
resp.iActiveNanoSlotNum = nano->iNanoSlotNum;
|
||||
resp.iActiveNanoSlotNum = pkt->iNanoSlotNum;
|
||||
sock->sendPacket((void*)&resp, P_FE2CL_REP_NANO_ACTIVE_SUCC, sizeof(sP_FE2CL_REP_NANO_ACTIVE_SUCC));
|
||||
|
||||
int nanoId = plr.plr.equippedNanos[pkt->iNanoSlotNum];
|
||||
sNano nano = plr.plr.Nanos[nanoId];
|
||||
|
||||
// Send to other players
|
||||
for (CNSocket *s : PlayerManager::players[sock].viewable) {
|
||||
INITSTRUCT(sP_FE2CL_NANO_ACTIVE, pkt);
|
||||
|
||||
pkt.iPC_ID = plr.plr.iID;
|
||||
pkt.Nano = nano;
|
||||
|
||||
s->sendPacket((void*)&pkt, P_FE2CL_NANO_ACTIVE, sizeof(sP_FE2CL_NANO_ACTIVE));
|
||||
}
|
||||
|
||||
// update player
|
||||
plr.plr.nano = nanoId;
|
||||
PlayerManager::updatePlayer(sock, plr.plr);
|
||||
|
||||
DEBUGLOG(
|
||||
std::cout << U16toU8(plr.plr.PCStyle.szFirstName) << U16toU8(plr.plr.PCStyle.szLastName) << " requested to summon nano slot: " << nano->iNanoSlotNum << std::endl;
|
||||
std::cout << U16toU8(plr.plr.PCStyle.szFirstName) << U16toU8(plr.plr.PCStyle.szLastName) << " requested to summon nano slot: " << pkt->iNanoSlotNum << std::endl;
|
||||
)
|
||||
}
|
||||
|
||||
|
@ -14,10 +14,12 @@ struct Player {
|
||||
|
||||
int level;
|
||||
int HP;
|
||||
int slot;
|
||||
int slot; // player slot, not nano slot
|
||||
sPCStyle PCStyle;
|
||||
sPCStyle2 PCStyle2;
|
||||
sNano Nanos[37];
|
||||
int equippedNanos[3];
|
||||
int nano; // active nano (index into Nanos)
|
||||
|
||||
int x, y, z, angle;
|
||||
sItemBase Equip[AEQUIP_COUNT];
|
||||
|
@ -125,6 +125,7 @@ void PlayerManager::updatePlayerPosition(CNSocket* sock, int X, int Y, int Z) {
|
||||
newPlayer.PCAppearanceData.iZ = plr.z;
|
||||
newPlayer.PCAppearanceData.iAngle = plr.angle;
|
||||
newPlayer.PCAppearanceData.PCStyle = plr.PCStyle;
|
||||
newPlayer.PCAppearanceData.Nano = plr.Nanos[plr.nano];
|
||||
memcpy(newPlayer.PCAppearanceData.ItemEquip, plr.Equip, sizeof(sItemBase) * AEQUIP_COUNT);
|
||||
|
||||
otherSock->sendPacket((void*)&newPlayer, P_FE2CL_PC_NEW, sizeof(sP_FE2CL_PC_NEW));
|
||||
@ -137,6 +138,7 @@ void PlayerManager::updatePlayerPosition(CNSocket* sock, int X, int Y, int Z) {
|
||||
newPlayer.PCAppearanceData.iZ = otherPlr.z;
|
||||
newPlayer.PCAppearanceData.iAngle = otherPlr.angle;
|
||||
newPlayer.PCAppearanceData.PCStyle = otherPlr.PCStyle;
|
||||
newPlayer.PCAppearanceData.Nano = otherPlr.Nanos[otherPlr.nano];
|
||||
memcpy(newPlayer.PCAppearanceData.ItemEquip, otherPlr.Equip, sizeof(sItemBase) * AEQUIP_COUNT);
|
||||
|
||||
sock->sendPacket((void*)&newPlayer, P_FE2CL_PC_NEW, sizeof(sP_FE2CL_PC_NEW));
|
||||
|
Loading…
Reference in New Issue
Block a user