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Fix unhandled exception in NPCManager (#24)
* fixed PROTOCOL_VERSION not being defined * handle exceptions in NPCManager init
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@ -10,37 +10,26 @@
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std::map<int32_t, BaseNPC> NPCManager::NPCs;
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std::map<int32_t, BaseNPC> NPCManager::NPCs;
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#define CHECKNPC(x) if (NPC.value().find(x) == NPC.value().end()) { \
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std::cout << "[WARN] Malformed NPC.json file! failed to find " << x << std::endl; \
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return; \
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}
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void NPCManager::init() {
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void NPCManager::init() {
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// load NPCs from NPCs.json into our NPC manager
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// load NPCs from NPCs.json into our NPC manager
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try {
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std::ifstream inFile("NPCs.json");
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std::ifstream inFile("NPCs.json");
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nlohmann::json jsonData;
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nlohmann::json jsonData;
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// read file into jsonData
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// read file into jsonData
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inFile >> jsonData;
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inFile >> jsonData;
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for (auto& NPC : jsonData.items()) {
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for (auto& npc : jsonData) {
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std::string name = NPC.key();
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BaseNPC tmp(npc["x"], npc["y"], npc["z"], npc["id"]);
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// sanity checks
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CHECKNPC("id")
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CHECKNPC("x")
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CHECKNPC("y")
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CHECKNPC("z")
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int x = (int)(jsonData[NPC.key()]["x"]);
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int y = (int)(jsonData[NPC.key()]["y"]);
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int z = (int)(jsonData[NPC.key()]["z"]);
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BaseNPC tmp(x, y, z, jsonData[NPC.key()]["id"]);
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NPCManager::NPCs[tmp.appearanceData.iNPC_ID] = tmp;
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NPCManager::NPCs[tmp.appearanceData.iNPC_ID] = tmp;
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}
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}
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std::cout << "populated " << NPCs.size() << " NPCs" << std::endl;
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std::cout << "populated " << NPCs.size() << " NPCs" << std::endl;
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}
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catch (const std::exception& err) {
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std::cerr << "[WARN] Malformed NPC.json file! Reason:" << std::endl << err.what() << std::endl;
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}
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}
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}
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#undef CHECKNPC
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#undef CHECKNPC
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@ -49,7 +38,7 @@ void NPCManager::updatePlayerNPCS(CNSocket* sock, PlayerView& view) {
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std::list<int32_t> yesView;
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std::list<int32_t> yesView;
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std::list<int32_t> noView;
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std::list<int32_t> noView;
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for (auto pair : NPCs) {
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for (auto& pair : NPCs) {
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int diffX = abs(view.plr.x - pair.second.appearanceData.iX);
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int diffX = abs(view.plr.x - pair.second.appearanceData.iX);
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int diffY = abs(view.plr.y - pair.second.appearanceData.iY);
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int diffY = abs(view.plr.y - pair.second.appearanceData.iY);
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