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Fix fusion matter amount not displaying on enter
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@ -206,6 +206,7 @@ void PlayerManager::enterPlayer(CNSocket* sock, CNPacketData* data) {
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response.PCLoadData2CL.iHP = plr.HP;
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response.PCLoadData2CL.iHP = plr.HP;
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response.PCLoadData2CL.iLevel = plr.level;
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response.PCLoadData2CL.iLevel = plr.level;
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response.PCLoadData2CL.iCandy = plr.money;
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response.PCLoadData2CL.iCandy = plr.money;
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response.PCLoadData2CL.iFusionMatter = plr.fusionmatter;
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response.PCLoadData2CL.iMentor = 5; // Computress
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response.PCLoadData2CL.iMentor = 5; // Computress
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response.PCLoadData2CL.iMentorCount = 1; // how many guides the player has had
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response.PCLoadData2CL.iMentorCount = 1; // how many guides the player has had
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response.PCLoadData2CL.iMapNum = 0;
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response.PCLoadData2CL.iMapNum = 0;
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