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Get rid of PlayerView. For good.
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@@ -5,6 +5,7 @@
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#include "CNProtocol.hpp"
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#include "CNStructs.hpp"
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#include "ChunkManager.hpp"
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#define ACTIVE_MISSION_COUNT 6
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@@ -75,4 +76,8 @@ struct Player {
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bool buddiesSynced;
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int64_t buddyIDs[50];
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ChunkPos chunkPos;
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std::vector<Chunk*>* currentChunks;
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time_t lastHeartbeat;
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};
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