Added a wrapper for U16toU8, called AUTOU16TOU8

- U16toU8 now requires a max arument to be passed
This commit is contained in:
2021-03-17 23:41:47 -05:00
parent 610a683804
commit 574f0cab09
9 changed files with 43 additions and 38 deletions

View File

@@ -137,7 +137,7 @@ static void reqBuddyByName(CNSocket* sock, CNPacketData* data) {
INITSTRUCT(sP_FE2CL_REP_PC_FIND_NAME_MAKE_BUDDY_SUCC, resp);
CNSocket* otherSock = PlayerManager::getSockFromName(U16toU8(pkt->szFirstName), U16toU8(pkt->szLastName));
CNSocket* otherSock = PlayerManager::getSockFromName(AUTOU16TOU8(pkt->szFirstName), AUTOU16TOU8(pkt->szLastName));
if (otherSock == nullptr)
return; // no player found