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gsemaj 2023-07-23 10:42:07 -04:00
parent 68be9cc381
commit 550b26db39
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@ -186,6 +186,7 @@ static std::vector<SkillResult> handleSkill(SkillData* skill, int power, ICombat
break;
case SkillType::BLOODSUCKING:
skillHandler = handleSkillLeech;
break;
case SkillType::RETROROCKET_SELF:
// no-op
return results;